🐛 fix: preserve key data when editing channels & update MultiKeySize correctly
Backend • `model/channel.go` – On multi-key channel updates, recalculate `MultiKeySize` from the current key list. – If the request omits `key`, fetch existing keys from DB to avoid resetting the count to `0/0`. – Remove out-of-range entries from `MultiKeyStatusList` to keep data consistent. Frontend • `web/src/pages/Channel/EditChannel.js` – Vertex AI channels no longer require re-uploading a key file in edit mode. – When no new key is provided during editing, exclude the `key` field from the payload to prevent overwriting the stored value. These changes ensure that editing a channel no longer zeroes out the enabled key counter and that Vertex AI channels can be modified without mandatory key re-submission.
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@@ -398,7 +398,19 @@ func (channel *Channel) Insert() error {
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func (channel *Channel) Update() error {
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// 如果是多密钥渠道,则根据当前 key 列表重新计算 MultiKeySize,避免编辑密钥后数量未同步
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if channel.ChannelInfo.IsMultiKey {
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keys := channel.getKeys()
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var keyStr string
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if channel.Key != "" {
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keyStr = channel.Key
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} else {
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// 如果当前未提供 key,读取数据库中的现有 key
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if existing, err := GetChannelById(channel.Id, true); err == nil {
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keyStr = existing.Key
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}
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}
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keys := []string{}
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if keyStr != "" {
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keys = strings.Split(strings.Trim(keyStr, "\n"), "\n")
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}
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channel.ChannelInfo.MultiKeySize = len(keys)
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// 清理超过新 key 数量范围的状态数据,防止索引越界
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if channel.ChannelInfo.MultiKeyStatusList != nil {
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