126 lines
4.7 KiB
Go
126 lines
4.7 KiB
Go
//go:build unit
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// Package testutil 提供单元测试共享的 Stub、Fixture 和辅助函数。
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// 所有文件使用 //go:build unit 标签,确保不会被生产构建包含。
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package testutil
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import (
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"context"
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"time"
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"github.com/Wei-Shaw/sub2api/internal/service"
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)
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// ============================================================
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// StubConcurrencyCache — service.ConcurrencyCache 的空实现
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// ============================================================
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// 编译期接口断言
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var _ service.ConcurrencyCache = StubConcurrencyCache{}
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// StubConcurrencyCache 是 ConcurrencyCache 的默认空实现,所有方法返回零值。
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type StubConcurrencyCache struct{}
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func (c StubConcurrencyCache) AcquireAccountSlot(_ context.Context, _ int64, _ int, _ string) (bool, error) {
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return true, nil
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}
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func (c StubConcurrencyCache) ReleaseAccountSlot(_ context.Context, _ int64, _ string) error {
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return nil
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}
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func (c StubConcurrencyCache) GetAccountConcurrency(_ context.Context, _ int64) (int, error) {
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return 0, nil
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}
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func (c StubConcurrencyCache) IncrementAccountWaitCount(_ context.Context, _ int64, _ int) (bool, error) {
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return true, nil
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}
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func (c StubConcurrencyCache) DecrementAccountWaitCount(_ context.Context, _ int64) error {
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return nil
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}
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func (c StubConcurrencyCache) GetAccountWaitingCount(_ context.Context, _ int64) (int, error) {
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return 0, nil
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}
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func (c StubConcurrencyCache) AcquireUserSlot(_ context.Context, _ int64, _ int, _ string) (bool, error) {
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return true, nil
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}
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func (c StubConcurrencyCache) ReleaseUserSlot(_ context.Context, _ int64, _ string) error {
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return nil
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}
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func (c StubConcurrencyCache) GetUserConcurrency(_ context.Context, _ int64) (int, error) {
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return 0, nil
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}
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func (c StubConcurrencyCache) IncrementWaitCount(_ context.Context, _ int64, _ int) (bool, error) {
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return true, nil
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}
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func (c StubConcurrencyCache) DecrementWaitCount(_ context.Context, _ int64) error { return nil }
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func (c StubConcurrencyCache) GetAccountsLoadBatch(_ context.Context, accounts []service.AccountWithConcurrency) (map[int64]*service.AccountLoadInfo, error) {
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result := make(map[int64]*service.AccountLoadInfo, len(accounts))
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for _, acc := range accounts {
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result[acc.ID] = &service.AccountLoadInfo{AccountID: acc.ID, LoadRate: 0}
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}
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return result, nil
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}
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func (c StubConcurrencyCache) GetUsersLoadBatch(_ context.Context, users []service.UserWithConcurrency) (map[int64]*service.UserLoadInfo, error) {
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result := make(map[int64]*service.UserLoadInfo, len(users))
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for _, u := range users {
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result[u.ID] = &service.UserLoadInfo{UserID: u.ID, LoadRate: 0}
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}
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return result, nil
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}
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func (c StubConcurrencyCache) CleanupExpiredAccountSlots(_ context.Context, _ int64) error {
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return nil
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}
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// ============================================================
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// StubGatewayCache — service.GatewayCache 的空实现
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// ============================================================
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var _ service.GatewayCache = StubGatewayCache{}
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type StubGatewayCache struct{}
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func (c StubGatewayCache) GetSessionAccountID(_ context.Context, _ int64, _ string) (int64, error) {
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return 0, nil
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}
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func (c StubGatewayCache) SetSessionAccountID(_ context.Context, _ int64, _ string, _ int64, _ time.Duration) error {
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return nil
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}
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func (c StubGatewayCache) RefreshSessionTTL(_ context.Context, _ int64, _ string, _ time.Duration) error {
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return nil
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}
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func (c StubGatewayCache) DeleteSessionAccountID(_ context.Context, _ int64, _ string) error {
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return nil
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}
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// ============================================================
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// StubSessionLimitCache — service.SessionLimitCache 的空实现
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// ============================================================
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var _ service.SessionLimitCache = StubSessionLimitCache{}
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type StubSessionLimitCache struct{}
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func (c StubSessionLimitCache) RegisterSession(_ context.Context, _ int64, _ string, _ int, _ time.Duration) (bool, error) {
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return true, nil
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}
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func (c StubSessionLimitCache) RefreshSession(_ context.Context, _ int64, _ string, _ time.Duration) error {
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return nil
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}
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func (c StubSessionLimitCache) GetActiveSessionCount(_ context.Context, _ int64) (int, error) {
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return 0, nil
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}
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func (c StubSessionLimitCache) GetActiveSessionCountBatch(_ context.Context, _ []int64, _ map[int64]time.Duration) (map[int64]int, error) {
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return nil, nil
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}
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func (c StubSessionLimitCache) IsSessionActive(_ context.Context, _ int64, _ string) (bool, error) {
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return false, nil
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}
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func (c StubSessionLimitCache) GetWindowCost(_ context.Context, _ int64) (float64, bool, error) {
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return 0, false, nil
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}
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func (c StubSessionLimitCache) SetWindowCost(_ context.Context, _ int64, _ float64) error {
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return nil
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}
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func (c StubSessionLimitCache) GetWindowCostBatch(_ context.Context, _ []int64) (map[int64]float64, error) {
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return nil, nil
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}
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