Files
sub2api/backend/ent/identityadoptiondecision_create.go
2026-04-20 17:39:57 +08:00

844 lines
29 KiB
Go

// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/Wei-Shaw/sub2api/ent/authidentity"
"github.com/Wei-Shaw/sub2api/ent/identityadoptiondecision"
"github.com/Wei-Shaw/sub2api/ent/pendingauthsession"
)
// IdentityAdoptionDecisionCreate is the builder for creating a IdentityAdoptionDecision entity.
type IdentityAdoptionDecisionCreate struct {
config
mutation *IdentityAdoptionDecisionMutation
hooks []Hook
conflict []sql.ConflictOption
}
// SetCreatedAt sets the "created_at" field.
func (_c *IdentityAdoptionDecisionCreate) SetCreatedAt(v time.Time) *IdentityAdoptionDecisionCreate {
_c.mutation.SetCreatedAt(v)
return _c
}
// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableCreatedAt(v *time.Time) *IdentityAdoptionDecisionCreate {
if v != nil {
_c.SetCreatedAt(*v)
}
return _c
}
// SetUpdatedAt sets the "updated_at" field.
func (_c *IdentityAdoptionDecisionCreate) SetUpdatedAt(v time.Time) *IdentityAdoptionDecisionCreate {
_c.mutation.SetUpdatedAt(v)
return _c
}
// SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableUpdatedAt(v *time.Time) *IdentityAdoptionDecisionCreate {
if v != nil {
_c.SetUpdatedAt(*v)
}
return _c
}
// SetPendingAuthSessionID sets the "pending_auth_session_id" field.
func (_c *IdentityAdoptionDecisionCreate) SetPendingAuthSessionID(v int64) *IdentityAdoptionDecisionCreate {
_c.mutation.SetPendingAuthSessionID(v)
return _c
}
// SetIdentityID sets the "identity_id" field.
func (_c *IdentityAdoptionDecisionCreate) SetIdentityID(v int64) *IdentityAdoptionDecisionCreate {
_c.mutation.SetIdentityID(v)
return _c
}
// SetNillableIdentityID sets the "identity_id" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableIdentityID(v *int64) *IdentityAdoptionDecisionCreate {
if v != nil {
_c.SetIdentityID(*v)
}
return _c
}
// SetAdoptDisplayName sets the "adopt_display_name" field.
func (_c *IdentityAdoptionDecisionCreate) SetAdoptDisplayName(v bool) *IdentityAdoptionDecisionCreate {
_c.mutation.SetAdoptDisplayName(v)
return _c
}
// SetNillableAdoptDisplayName sets the "adopt_display_name" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableAdoptDisplayName(v *bool) *IdentityAdoptionDecisionCreate {
if v != nil {
_c.SetAdoptDisplayName(*v)
}
return _c
}
// SetAdoptAvatar sets the "adopt_avatar" field.
func (_c *IdentityAdoptionDecisionCreate) SetAdoptAvatar(v bool) *IdentityAdoptionDecisionCreate {
_c.mutation.SetAdoptAvatar(v)
return _c
}
// SetNillableAdoptAvatar sets the "adopt_avatar" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableAdoptAvatar(v *bool) *IdentityAdoptionDecisionCreate {
if v != nil {
_c.SetAdoptAvatar(*v)
}
return _c
}
// SetDecidedAt sets the "decided_at" field.
func (_c *IdentityAdoptionDecisionCreate) SetDecidedAt(v time.Time) *IdentityAdoptionDecisionCreate {
_c.mutation.SetDecidedAt(v)
return _c
}
// SetNillableDecidedAt sets the "decided_at" field if the given value is not nil.
func (_c *IdentityAdoptionDecisionCreate) SetNillableDecidedAt(v *time.Time) *IdentityAdoptionDecisionCreate {
if v != nil {
_c.SetDecidedAt(*v)
}
return _c
}
// SetPendingAuthSession sets the "pending_auth_session" edge to the PendingAuthSession entity.
func (_c *IdentityAdoptionDecisionCreate) SetPendingAuthSession(v *PendingAuthSession) *IdentityAdoptionDecisionCreate {
return _c.SetPendingAuthSessionID(v.ID)
}
// SetIdentity sets the "identity" edge to the AuthIdentity entity.
func (_c *IdentityAdoptionDecisionCreate) SetIdentity(v *AuthIdentity) *IdentityAdoptionDecisionCreate {
return _c.SetIdentityID(v.ID)
}
// Mutation returns the IdentityAdoptionDecisionMutation object of the builder.
func (_c *IdentityAdoptionDecisionCreate) Mutation() *IdentityAdoptionDecisionMutation {
return _c.mutation
}
// Save creates the IdentityAdoptionDecision in the database.
func (_c *IdentityAdoptionDecisionCreate) Save(ctx context.Context) (*IdentityAdoptionDecision, error) {
_c.defaults()
return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *IdentityAdoptionDecisionCreate) SaveX(ctx context.Context) *IdentityAdoptionDecision {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *IdentityAdoptionDecisionCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *IdentityAdoptionDecisionCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *IdentityAdoptionDecisionCreate) defaults() {
if _, ok := _c.mutation.CreatedAt(); !ok {
v := identityadoptiondecision.DefaultCreatedAt()
_c.mutation.SetCreatedAt(v)
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
v := identityadoptiondecision.DefaultUpdatedAt()
_c.mutation.SetUpdatedAt(v)
}
if _, ok := _c.mutation.AdoptDisplayName(); !ok {
v := identityadoptiondecision.DefaultAdoptDisplayName
_c.mutation.SetAdoptDisplayName(v)
}
if _, ok := _c.mutation.AdoptAvatar(); !ok {
v := identityadoptiondecision.DefaultAdoptAvatar
_c.mutation.SetAdoptAvatar(v)
}
if _, ok := _c.mutation.DecidedAt(); !ok {
v := identityadoptiondecision.DefaultDecidedAt()
_c.mutation.SetDecidedAt(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *IdentityAdoptionDecisionCreate) check() error {
if _, ok := _c.mutation.CreatedAt(); !ok {
return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.created_at"`)}
}
if _, ok := _c.mutation.UpdatedAt(); !ok {
return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.updated_at"`)}
}
if _, ok := _c.mutation.PendingAuthSessionID(); !ok {
return &ValidationError{Name: "pending_auth_session_id", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.pending_auth_session_id"`)}
}
if _, ok := _c.mutation.AdoptDisplayName(); !ok {
return &ValidationError{Name: "adopt_display_name", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.adopt_display_name"`)}
}
if _, ok := _c.mutation.AdoptAvatar(); !ok {
return &ValidationError{Name: "adopt_avatar", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.adopt_avatar"`)}
}
if _, ok := _c.mutation.DecidedAt(); !ok {
return &ValidationError{Name: "decided_at", err: errors.New(`ent: missing required field "IdentityAdoptionDecision.decided_at"`)}
}
if len(_c.mutation.PendingAuthSessionIDs()) == 0 {
return &ValidationError{Name: "pending_auth_session", err: errors.New(`ent: missing required edge "IdentityAdoptionDecision.pending_auth_session"`)}
}
return nil
}
func (_c *IdentityAdoptionDecisionCreate) sqlSave(ctx context.Context) (*IdentityAdoptionDecision, error) {
if err := _c.check(); err != nil {
return nil, err
}
_node, _spec := _c.createSpec()
if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int64(id)
_c.mutation.id = &_node.ID
_c.mutation.done = true
return _node, nil
}
func (_c *IdentityAdoptionDecisionCreate) createSpec() (*IdentityAdoptionDecision, *sqlgraph.CreateSpec) {
var (
_node = &IdentityAdoptionDecision{config: _c.config}
_spec = sqlgraph.NewCreateSpec(identityadoptiondecision.Table, sqlgraph.NewFieldSpec(identityadoptiondecision.FieldID, field.TypeInt64))
)
_spec.OnConflict = _c.conflict
if value, ok := _c.mutation.CreatedAt(); ok {
_spec.SetField(identityadoptiondecision.FieldCreatedAt, field.TypeTime, value)
_node.CreatedAt = value
}
if value, ok := _c.mutation.UpdatedAt(); ok {
_spec.SetField(identityadoptiondecision.FieldUpdatedAt, field.TypeTime, value)
_node.UpdatedAt = value
}
if value, ok := _c.mutation.AdoptDisplayName(); ok {
_spec.SetField(identityadoptiondecision.FieldAdoptDisplayName, field.TypeBool, value)
_node.AdoptDisplayName = value
}
if value, ok := _c.mutation.AdoptAvatar(); ok {
_spec.SetField(identityadoptiondecision.FieldAdoptAvatar, field.TypeBool, value)
_node.AdoptAvatar = value
}
if value, ok := _c.mutation.DecidedAt(); ok {
_spec.SetField(identityadoptiondecision.FieldDecidedAt, field.TypeTime, value)
_node.DecidedAt = value
}
if nodes := _c.mutation.PendingAuthSessionIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2O,
Inverse: true,
Table: identityadoptiondecision.PendingAuthSessionTable,
Columns: []string{identityadoptiondecision.PendingAuthSessionColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(pendingauthsession.FieldID, field.TypeInt64),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.PendingAuthSessionID = nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := _c.mutation.IdentityIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: identityadoptiondecision.IdentityTable,
Columns: []string{identityadoptiondecision.IdentityColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: sqlgraph.NewFieldSpec(authidentity.FieldID, field.TypeInt64),
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_node.IdentityID = &nodes[0]
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.IdentityAdoptionDecision.Create().
// SetCreatedAt(v).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.IdentityAdoptionDecisionUpsert) {
// SetCreatedAt(v+v).
// }).
// Exec(ctx)
func (_c *IdentityAdoptionDecisionCreate) OnConflict(opts ...sql.ConflictOption) *IdentityAdoptionDecisionUpsertOne {
_c.conflict = opts
return &IdentityAdoptionDecisionUpsertOne{
create: _c,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.IdentityAdoptionDecision.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (_c *IdentityAdoptionDecisionCreate) OnConflictColumns(columns ...string) *IdentityAdoptionDecisionUpsertOne {
_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
return &IdentityAdoptionDecisionUpsertOne{
create: _c,
}
}
type (
// IdentityAdoptionDecisionUpsertOne is the builder for "upsert"-ing
// one IdentityAdoptionDecision node.
IdentityAdoptionDecisionUpsertOne struct {
create *IdentityAdoptionDecisionCreate
}
// IdentityAdoptionDecisionUpsert is the "OnConflict" setter.
IdentityAdoptionDecisionUpsert struct {
*sql.UpdateSet
}
)
// SetUpdatedAt sets the "updated_at" field.
func (u *IdentityAdoptionDecisionUpsert) SetUpdatedAt(v time.Time) *IdentityAdoptionDecisionUpsert {
u.Set(identityadoptiondecision.FieldUpdatedAt, v)
return u
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdateUpdatedAt() *IdentityAdoptionDecisionUpsert {
u.SetExcluded(identityadoptiondecision.FieldUpdatedAt)
return u
}
// SetPendingAuthSessionID sets the "pending_auth_session_id" field.
func (u *IdentityAdoptionDecisionUpsert) SetPendingAuthSessionID(v int64) *IdentityAdoptionDecisionUpsert {
u.Set(identityadoptiondecision.FieldPendingAuthSessionID, v)
return u
}
// UpdatePendingAuthSessionID sets the "pending_auth_session_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdatePendingAuthSessionID() *IdentityAdoptionDecisionUpsert {
u.SetExcluded(identityadoptiondecision.FieldPendingAuthSessionID)
return u
}
// SetIdentityID sets the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsert) SetIdentityID(v int64) *IdentityAdoptionDecisionUpsert {
u.Set(identityadoptiondecision.FieldIdentityID, v)
return u
}
// UpdateIdentityID sets the "identity_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdateIdentityID() *IdentityAdoptionDecisionUpsert {
u.SetExcluded(identityadoptiondecision.FieldIdentityID)
return u
}
// ClearIdentityID clears the value of the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsert) ClearIdentityID() *IdentityAdoptionDecisionUpsert {
u.SetNull(identityadoptiondecision.FieldIdentityID)
return u
}
// SetAdoptDisplayName sets the "adopt_display_name" field.
func (u *IdentityAdoptionDecisionUpsert) SetAdoptDisplayName(v bool) *IdentityAdoptionDecisionUpsert {
u.Set(identityadoptiondecision.FieldAdoptDisplayName, v)
return u
}
// UpdateAdoptDisplayName sets the "adopt_display_name" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdateAdoptDisplayName() *IdentityAdoptionDecisionUpsert {
u.SetExcluded(identityadoptiondecision.FieldAdoptDisplayName)
return u
}
// SetAdoptAvatar sets the "adopt_avatar" field.
func (u *IdentityAdoptionDecisionUpsert) SetAdoptAvatar(v bool) *IdentityAdoptionDecisionUpsert {
u.Set(identityadoptiondecision.FieldAdoptAvatar, v)
return u
}
// UpdateAdoptAvatar sets the "adopt_avatar" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsert) UpdateAdoptAvatar() *IdentityAdoptionDecisionUpsert {
u.SetExcluded(identityadoptiondecision.FieldAdoptAvatar)
return u
}
// UpdateNewValues updates the mutable fields using the new values that were set on create.
// Using this option is equivalent to using:
//
// client.IdentityAdoptionDecision.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// ).
// Exec(ctx)
func (u *IdentityAdoptionDecisionUpsertOne) UpdateNewValues() *IdentityAdoptionDecisionUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
if _, exists := u.create.mutation.CreatedAt(); exists {
s.SetIgnore(identityadoptiondecision.FieldCreatedAt)
}
if _, exists := u.create.mutation.DecidedAt(); exists {
s.SetIgnore(identityadoptiondecision.FieldDecidedAt)
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.IdentityAdoptionDecision.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *IdentityAdoptionDecisionUpsertOne) Ignore() *IdentityAdoptionDecisionUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *IdentityAdoptionDecisionUpsertOne) DoNothing() *IdentityAdoptionDecisionUpsertOne {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the IdentityAdoptionDecisionCreate.OnConflict
// documentation for more info.
func (u *IdentityAdoptionDecisionUpsertOne) Update(set func(*IdentityAdoptionDecisionUpsert)) *IdentityAdoptionDecisionUpsertOne {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&IdentityAdoptionDecisionUpsert{UpdateSet: update})
}))
return u
}
// SetUpdatedAt sets the "updated_at" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetUpdatedAt(v time.Time) *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdateUpdatedAt() *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdateUpdatedAt()
})
}
// SetPendingAuthSessionID sets the "pending_auth_session_id" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetPendingAuthSessionID(v int64) *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetPendingAuthSessionID(v)
})
}
// UpdatePendingAuthSessionID sets the "pending_auth_session_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdatePendingAuthSessionID() *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdatePendingAuthSessionID()
})
}
// SetIdentityID sets the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetIdentityID(v int64) *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetIdentityID(v)
})
}
// UpdateIdentityID sets the "identity_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdateIdentityID() *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdateIdentityID()
})
}
// ClearIdentityID clears the value of the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsertOne) ClearIdentityID() *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.ClearIdentityID()
})
}
// SetAdoptDisplayName sets the "adopt_display_name" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetAdoptDisplayName(v bool) *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetAdoptDisplayName(v)
})
}
// UpdateAdoptDisplayName sets the "adopt_display_name" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdateAdoptDisplayName() *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdateAdoptDisplayName()
})
}
// SetAdoptAvatar sets the "adopt_avatar" field.
func (u *IdentityAdoptionDecisionUpsertOne) SetAdoptAvatar(v bool) *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetAdoptAvatar(v)
})
}
// UpdateAdoptAvatar sets the "adopt_avatar" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertOne) UpdateAdoptAvatar() *IdentityAdoptionDecisionUpsertOne {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdateAdoptAvatar()
})
}
// Exec executes the query.
func (u *IdentityAdoptionDecisionUpsertOne) Exec(ctx context.Context) error {
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for IdentityAdoptionDecisionCreate.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *IdentityAdoptionDecisionUpsertOne) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}
// Exec executes the UPSERT query and returns the inserted/updated ID.
func (u *IdentityAdoptionDecisionUpsertOne) ID(ctx context.Context) (id int64, err error) {
node, err := u.create.Save(ctx)
if err != nil {
return id, err
}
return node.ID, nil
}
// IDX is like ID, but panics if an error occurs.
func (u *IdentityAdoptionDecisionUpsertOne) IDX(ctx context.Context) int64 {
id, err := u.ID(ctx)
if err != nil {
panic(err)
}
return id
}
// IdentityAdoptionDecisionCreateBulk is the builder for creating many IdentityAdoptionDecision entities in bulk.
type IdentityAdoptionDecisionCreateBulk struct {
config
err error
builders []*IdentityAdoptionDecisionCreate
conflict []sql.ConflictOption
}
// Save creates the IdentityAdoptionDecision entities in the database.
func (_c *IdentityAdoptionDecisionCreateBulk) Save(ctx context.Context) ([]*IdentityAdoptionDecision, error) {
if _c.err != nil {
return nil, _c.err
}
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
nodes := make([]*IdentityAdoptionDecision, len(_c.builders))
mutators := make([]Mutator, len(_c.builders))
for i := range _c.builders {
func(i int, root context.Context) {
builder := _c.builders[i]
builder.defaults()
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*IdentityAdoptionDecisionMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
var err error
nodes[i], specs[i] = builder.createSpec()
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
} else {
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
spec.OnConflict = _c.conflict
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
if sqlgraph.IsConstraintError(err) {
err = &ConstraintError{msg: err.Error(), wrap: err}
}
}
}
if err != nil {
return nil, err
}
mutation.id = &nodes[i].ID
if specs[i].ID.Value != nil {
id := specs[i].ID.Value.(int64)
nodes[i].ID = int64(id)
}
mutation.done = true
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (_c *IdentityAdoptionDecisionCreateBulk) SaveX(ctx context.Context) []*IdentityAdoptionDecision {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *IdentityAdoptionDecisionCreateBulk) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *IdentityAdoptionDecisionCreateBulk) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
// of the `INSERT` statement. For example:
//
// client.IdentityAdoptionDecision.CreateBulk(builders...).
// OnConflict(
// // Update the row with the new values
// // the was proposed for insertion.
// sql.ResolveWithNewValues(),
// ).
// // Override some of the fields with custom
// // update values.
// Update(func(u *ent.IdentityAdoptionDecisionUpsert) {
// SetCreatedAt(v+v).
// }).
// Exec(ctx)
func (_c *IdentityAdoptionDecisionCreateBulk) OnConflict(opts ...sql.ConflictOption) *IdentityAdoptionDecisionUpsertBulk {
_c.conflict = opts
return &IdentityAdoptionDecisionUpsertBulk{
create: _c,
}
}
// OnConflictColumns calls `OnConflict` and configures the columns
// as conflict target. Using this option is equivalent to using:
//
// client.IdentityAdoptionDecision.Create().
// OnConflict(sql.ConflictColumns(columns...)).
// Exec(ctx)
func (_c *IdentityAdoptionDecisionCreateBulk) OnConflictColumns(columns ...string) *IdentityAdoptionDecisionUpsertBulk {
_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
return &IdentityAdoptionDecisionUpsertBulk{
create: _c,
}
}
// IdentityAdoptionDecisionUpsertBulk is the builder for "upsert"-ing
// a bulk of IdentityAdoptionDecision nodes.
type IdentityAdoptionDecisionUpsertBulk struct {
create *IdentityAdoptionDecisionCreateBulk
}
// UpdateNewValues updates the mutable fields using the new values that
// were set on create. Using this option is equivalent to using:
//
// client.IdentityAdoptionDecision.Create().
// OnConflict(
// sql.ResolveWithNewValues(),
// ).
// Exec(ctx)
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateNewValues() *IdentityAdoptionDecisionUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
for _, b := range u.create.builders {
if _, exists := b.mutation.CreatedAt(); exists {
s.SetIgnore(identityadoptiondecision.FieldCreatedAt)
}
if _, exists := b.mutation.DecidedAt(); exists {
s.SetIgnore(identityadoptiondecision.FieldDecidedAt)
}
}
}))
return u
}
// Ignore sets each column to itself in case of conflict.
// Using this option is equivalent to using:
//
// client.IdentityAdoptionDecision.Create().
// OnConflict(sql.ResolveWithIgnore()).
// Exec(ctx)
func (u *IdentityAdoptionDecisionUpsertBulk) Ignore() *IdentityAdoptionDecisionUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
return u
}
// DoNothing configures the conflict_action to `DO NOTHING`.
// Supported only by SQLite and PostgreSQL.
func (u *IdentityAdoptionDecisionUpsertBulk) DoNothing() *IdentityAdoptionDecisionUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.DoNothing())
return u
}
// Update allows overriding fields `UPDATE` values. See the IdentityAdoptionDecisionCreateBulk.OnConflict
// documentation for more info.
func (u *IdentityAdoptionDecisionUpsertBulk) Update(set func(*IdentityAdoptionDecisionUpsert)) *IdentityAdoptionDecisionUpsertBulk {
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
set(&IdentityAdoptionDecisionUpsert{UpdateSet: update})
}))
return u
}
// SetUpdatedAt sets the "updated_at" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetUpdatedAt(v time.Time) *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetUpdatedAt(v)
})
}
// UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateUpdatedAt() *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdateUpdatedAt()
})
}
// SetPendingAuthSessionID sets the "pending_auth_session_id" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetPendingAuthSessionID(v int64) *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetPendingAuthSessionID(v)
})
}
// UpdatePendingAuthSessionID sets the "pending_auth_session_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdatePendingAuthSessionID() *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdatePendingAuthSessionID()
})
}
// SetIdentityID sets the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetIdentityID(v int64) *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetIdentityID(v)
})
}
// UpdateIdentityID sets the "identity_id" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateIdentityID() *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdateIdentityID()
})
}
// ClearIdentityID clears the value of the "identity_id" field.
func (u *IdentityAdoptionDecisionUpsertBulk) ClearIdentityID() *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.ClearIdentityID()
})
}
// SetAdoptDisplayName sets the "adopt_display_name" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetAdoptDisplayName(v bool) *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetAdoptDisplayName(v)
})
}
// UpdateAdoptDisplayName sets the "adopt_display_name" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateAdoptDisplayName() *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdateAdoptDisplayName()
})
}
// SetAdoptAvatar sets the "adopt_avatar" field.
func (u *IdentityAdoptionDecisionUpsertBulk) SetAdoptAvatar(v bool) *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.SetAdoptAvatar(v)
})
}
// UpdateAdoptAvatar sets the "adopt_avatar" field to the value that was provided on create.
func (u *IdentityAdoptionDecisionUpsertBulk) UpdateAdoptAvatar() *IdentityAdoptionDecisionUpsertBulk {
return u.Update(func(s *IdentityAdoptionDecisionUpsert) {
s.UpdateAdoptAvatar()
})
}
// Exec executes the query.
func (u *IdentityAdoptionDecisionUpsertBulk) Exec(ctx context.Context) error {
if u.create.err != nil {
return u.create.err
}
for i, b := range u.create.builders {
if len(b.conflict) != 0 {
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the IdentityAdoptionDecisionCreateBulk instead", i)
}
}
if len(u.create.conflict) == 0 {
return errors.New("ent: missing options for IdentityAdoptionDecisionCreateBulk.OnConflict")
}
return u.create.Exec(ctx)
}
// ExecX is like Exec, but panics if an error occurs.
func (u *IdentityAdoptionDecisionUpsertBulk) ExecX(ctx context.Context) {
if err := u.create.Exec(ctx); err != nil {
panic(err)
}
}