Files
sub2api/backend/internal/repository/concurrency_cache.go
2025-12-25 17:15:01 +08:00

204 lines
5.6 KiB
Go

package repository
import (
"context"
"fmt"
"time"
"github.com/Wei-Shaw/sub2api/internal/service"
"github.com/redis/go-redis/v9"
)
const (
// Key prefixes for independent slot keys
// Format: concurrency:account:{accountID}:{requestID}
accountSlotKeyPrefix = "concurrency:account:"
// Format: concurrency:user:{userID}:{requestID}
userSlotKeyPrefix = "concurrency:user:"
// Wait queue keeps counter format: concurrency:wait:{userID}
waitQueueKeyPrefix = "concurrency:wait:"
// Slot TTL - each slot expires independently
slotTTL = 5 * time.Minute
)
var (
// acquireScript uses SCAN to count existing slots and creates new slot if under limit
// KEYS[1] = pattern for SCAN (e.g., "concurrency:account:2:*")
// KEYS[2] = full slot key (e.g., "concurrency:account:2:req_xxx")
// ARGV[1] = maxConcurrency
// ARGV[2] = TTL in seconds
acquireScript = redis.NewScript(`
local pattern = KEYS[1]
local slotKey = KEYS[2]
local maxConcurrency = tonumber(ARGV[1])
local ttl = tonumber(ARGV[2])
-- Count existing slots using SCAN
local cursor = "0"
local count = 0
repeat
local result = redis.call('SCAN', cursor, 'MATCH', pattern, 'COUNT', 100)
cursor = result[1]
count = count + #result[2]
until cursor == "0"
-- Check if we can acquire a slot
if count < maxConcurrency then
redis.call('SET', slotKey, '1', 'EX', ttl)
return 1
end
return 0
`)
// getCountScript counts slots using SCAN
// KEYS[1] = pattern for SCAN
getCountScript = redis.NewScript(`
local pattern = KEYS[1]
local cursor = "0"
local count = 0
repeat
local result = redis.call('SCAN', cursor, 'MATCH', pattern, 'COUNT', 100)
cursor = result[1]
count = count + #result[2]
until cursor == "0"
return count
`)
// incrementWaitScript - only sets TTL on first creation to avoid refreshing
// KEYS[1] = wait queue key
// ARGV[1] = maxWait
// ARGV[2] = TTL in seconds
incrementWaitScript = redis.NewScript(`
local current = redis.call('GET', KEYS[1])
if current == false then
current = 0
else
current = tonumber(current)
end
if current >= tonumber(ARGV[1]) then
return 0
end
local newVal = redis.call('INCR', KEYS[1])
-- Only set TTL on first creation to avoid refreshing zombie data
if newVal == 1 then
redis.call('EXPIRE', KEYS[1], ARGV[2])
end
return 1
`)
// decrementWaitScript - same as before
decrementWaitScript = redis.NewScript(`
local current = redis.call('GET', KEYS[1])
if current ~= false and tonumber(current) > 0 then
redis.call('DECR', KEYS[1])
end
return 1
`)
)
type concurrencyCache struct {
rdb *redis.Client
}
func NewConcurrencyCache(rdb *redis.Client) service.ConcurrencyCache {
return &concurrencyCache{rdb: rdb}
}
// Helper functions for key generation
func accountSlotKey(accountID int64, requestID string) string {
return fmt.Sprintf("%s%d:%s", accountSlotKeyPrefix, accountID, requestID)
}
func accountSlotPattern(accountID int64) string {
return fmt.Sprintf("%s%d:*", accountSlotKeyPrefix, accountID)
}
func userSlotKey(userID int64, requestID string) string {
return fmt.Sprintf("%s%d:%s", userSlotKeyPrefix, userID, requestID)
}
func userSlotPattern(userID int64) string {
return fmt.Sprintf("%s%d:*", userSlotKeyPrefix, userID)
}
func waitQueueKey(userID int64) string {
return fmt.Sprintf("%s%d", waitQueueKeyPrefix, userID)
}
// Account slot operations
func (c *concurrencyCache) AcquireAccountSlot(ctx context.Context, accountID int64, maxConcurrency int, requestID string) (bool, error) {
pattern := accountSlotPattern(accountID)
slotKey := accountSlotKey(accountID, requestID)
result, err := acquireScript.Run(ctx, c.rdb, []string{pattern, slotKey}, maxConcurrency, int(slotTTL.Seconds())).Int()
if err != nil {
return false, err
}
return result == 1, nil
}
func (c *concurrencyCache) ReleaseAccountSlot(ctx context.Context, accountID int64, requestID string) error {
slotKey := accountSlotKey(accountID, requestID)
return c.rdb.Del(ctx, slotKey).Err()
}
func (c *concurrencyCache) GetAccountConcurrency(ctx context.Context, accountID int64) (int, error) {
pattern := accountSlotPattern(accountID)
result, err := getCountScript.Run(ctx, c.rdb, []string{pattern}).Int()
if err != nil {
return 0, err
}
return result, nil
}
// User slot operations
func (c *concurrencyCache) AcquireUserSlot(ctx context.Context, userID int64, maxConcurrency int, requestID string) (bool, error) {
pattern := userSlotPattern(userID)
slotKey := userSlotKey(userID, requestID)
result, err := acquireScript.Run(ctx, c.rdb, []string{pattern, slotKey}, maxConcurrency, int(slotTTL.Seconds())).Int()
if err != nil {
return false, err
}
return result == 1, nil
}
func (c *concurrencyCache) ReleaseUserSlot(ctx context.Context, userID int64, requestID string) error {
slotKey := userSlotKey(userID, requestID)
return c.rdb.Del(ctx, slotKey).Err()
}
func (c *concurrencyCache) GetUserConcurrency(ctx context.Context, userID int64) (int, error) {
pattern := userSlotPattern(userID)
result, err := getCountScript.Run(ctx, c.rdb, []string{pattern}).Int()
if err != nil {
return 0, err
}
return result, nil
}
// Wait queue operations
func (c *concurrencyCache) IncrementWaitCount(ctx context.Context, userID int64, maxWait int) (bool, error) {
key := waitQueueKey(userID)
result, err := incrementWaitScript.Run(ctx, c.rdb, []string{key}, maxWait, int(slotTTL.Seconds())).Int()
if err != nil {
return false, err
}
return result == 1, nil
}
func (c *concurrencyCache) DecrementWaitCount(ctx context.Context, userID int64) error {
key := waitQueueKey(userID)
_, err := decrementWaitScript.Run(ctx, c.rdb, []string{key}).Result()
return err
}