// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" "github.com/Wei-Shaw/sub2api/ent/user" "github.com/Wei-Shaw/sub2api/ent/userattributedefinition" "github.com/Wei-Shaw/sub2api/ent/userattributevalue" ) // UserAttributeValueCreate is the builder for creating a UserAttributeValue entity. type UserAttributeValueCreate struct { config mutation *UserAttributeValueMutation hooks []Hook conflict []sql.ConflictOption } // SetCreatedAt sets the "created_at" field. func (_c *UserAttributeValueCreate) SetCreatedAt(v time.Time) *UserAttributeValueCreate { _c.mutation.SetCreatedAt(v) return _c } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (_c *UserAttributeValueCreate) SetNillableCreatedAt(v *time.Time) *UserAttributeValueCreate { if v != nil { _c.SetCreatedAt(*v) } return _c } // SetUpdatedAt sets the "updated_at" field. func (_c *UserAttributeValueCreate) SetUpdatedAt(v time.Time) *UserAttributeValueCreate { _c.mutation.SetUpdatedAt(v) return _c } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (_c *UserAttributeValueCreate) SetNillableUpdatedAt(v *time.Time) *UserAttributeValueCreate { if v != nil { _c.SetUpdatedAt(*v) } return _c } // SetUserID sets the "user_id" field. func (_c *UserAttributeValueCreate) SetUserID(v int64) *UserAttributeValueCreate { _c.mutation.SetUserID(v) return _c } // SetAttributeID sets the "attribute_id" field. func (_c *UserAttributeValueCreate) SetAttributeID(v int64) *UserAttributeValueCreate { _c.mutation.SetAttributeID(v) return _c } // SetValue sets the "value" field. func (_c *UserAttributeValueCreate) SetValue(v string) *UserAttributeValueCreate { _c.mutation.SetValue(v) return _c } // SetNillableValue sets the "value" field if the given value is not nil. func (_c *UserAttributeValueCreate) SetNillableValue(v *string) *UserAttributeValueCreate { if v != nil { _c.SetValue(*v) } return _c } // SetUser sets the "user" edge to the User entity. func (_c *UserAttributeValueCreate) SetUser(v *User) *UserAttributeValueCreate { return _c.SetUserID(v.ID) } // SetDefinitionID sets the "definition" edge to the UserAttributeDefinition entity by ID. func (_c *UserAttributeValueCreate) SetDefinitionID(id int64) *UserAttributeValueCreate { _c.mutation.SetDefinitionID(id) return _c } // SetDefinition sets the "definition" edge to the UserAttributeDefinition entity. func (_c *UserAttributeValueCreate) SetDefinition(v *UserAttributeDefinition) *UserAttributeValueCreate { return _c.SetDefinitionID(v.ID) } // Mutation returns the UserAttributeValueMutation object of the builder. func (_c *UserAttributeValueCreate) Mutation() *UserAttributeValueMutation { return _c.mutation } // Save creates the UserAttributeValue in the database. func (_c *UserAttributeValueCreate) Save(ctx context.Context) (*UserAttributeValue, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *UserAttributeValueCreate) SaveX(ctx context.Context) *UserAttributeValue { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *UserAttributeValueCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *UserAttributeValueCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *UserAttributeValueCreate) defaults() { if _, ok := _c.mutation.CreatedAt(); !ok { v := userattributevalue.DefaultCreatedAt() _c.mutation.SetCreatedAt(v) } if _, ok := _c.mutation.UpdatedAt(); !ok { v := userattributevalue.DefaultUpdatedAt() _c.mutation.SetUpdatedAt(v) } if _, ok := _c.mutation.Value(); !ok { v := userattributevalue.DefaultValue _c.mutation.SetValue(v) } } // check runs all checks and user-defined validators on the builder. func (_c *UserAttributeValueCreate) check() error { if _, ok := _c.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "UserAttributeValue.created_at"`)} } if _, ok := _c.mutation.UpdatedAt(); !ok { return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "UserAttributeValue.updated_at"`)} } if _, ok := _c.mutation.UserID(); !ok { return &ValidationError{Name: "user_id", err: errors.New(`ent: missing required field "UserAttributeValue.user_id"`)} } if _, ok := _c.mutation.AttributeID(); !ok { return &ValidationError{Name: "attribute_id", err: errors.New(`ent: missing required field "UserAttributeValue.attribute_id"`)} } if _, ok := _c.mutation.Value(); !ok { return &ValidationError{Name: "value", err: errors.New(`ent: missing required field "UserAttributeValue.value"`)} } if len(_c.mutation.UserIDs()) == 0 { return &ValidationError{Name: "user", err: errors.New(`ent: missing required edge "UserAttributeValue.user"`)} } if len(_c.mutation.DefinitionIDs()) == 0 { return &ValidationError{Name: "definition", err: errors.New(`ent: missing required edge "UserAttributeValue.definition"`)} } return nil } func (_c *UserAttributeValueCreate) sqlSave(ctx context.Context) (*UserAttributeValue, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } id := _spec.ID.Value.(int64) _node.ID = int64(id) _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *UserAttributeValueCreate) createSpec() (*UserAttributeValue, *sqlgraph.CreateSpec) { var ( _node = &UserAttributeValue{config: _c.config} _spec = sqlgraph.NewCreateSpec(userattributevalue.Table, sqlgraph.NewFieldSpec(userattributevalue.FieldID, field.TypeInt64)) ) _spec.OnConflict = _c.conflict if value, ok := _c.mutation.CreatedAt(); ok { _spec.SetField(userattributevalue.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := _c.mutation.UpdatedAt(); ok { _spec.SetField(userattributevalue.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = value } if value, ok := _c.mutation.Value(); ok { _spec.SetField(userattributevalue.FieldValue, field.TypeString, value) _node.Value = value } if nodes := _c.mutation.UserIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: userattributevalue.UserTable, Columns: []string{userattributevalue.UserColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt64), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.UserID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.DefinitionIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: userattributevalue.DefinitionTable, Columns: []string{userattributevalue.DefinitionColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(userattributedefinition.FieldID, field.TypeInt64), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.AttributeID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.UserAttributeValue.Create(). // SetCreatedAt(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.UserAttributeValueUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (_c *UserAttributeValueCreate) OnConflict(opts ...sql.ConflictOption) *UserAttributeValueUpsertOne { _c.conflict = opts return &UserAttributeValueUpsertOne{ create: _c, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.UserAttributeValue.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (_c *UserAttributeValueCreate) OnConflictColumns(columns ...string) *UserAttributeValueUpsertOne { _c.conflict = append(_c.conflict, sql.ConflictColumns(columns...)) return &UserAttributeValueUpsertOne{ create: _c, } } type ( // UserAttributeValueUpsertOne is the builder for "upsert"-ing // one UserAttributeValue node. UserAttributeValueUpsertOne struct { create *UserAttributeValueCreate } // UserAttributeValueUpsert is the "OnConflict" setter. UserAttributeValueUpsert struct { *sql.UpdateSet } ) // SetUpdatedAt sets the "updated_at" field. func (u *UserAttributeValueUpsert) SetUpdatedAt(v time.Time) *UserAttributeValueUpsert { u.Set(userattributevalue.FieldUpdatedAt, v) return u } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *UserAttributeValueUpsert) UpdateUpdatedAt() *UserAttributeValueUpsert { u.SetExcluded(userattributevalue.FieldUpdatedAt) return u } // SetUserID sets the "user_id" field. func (u *UserAttributeValueUpsert) SetUserID(v int64) *UserAttributeValueUpsert { u.Set(userattributevalue.FieldUserID, v) return u } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *UserAttributeValueUpsert) UpdateUserID() *UserAttributeValueUpsert { u.SetExcluded(userattributevalue.FieldUserID) return u } // SetAttributeID sets the "attribute_id" field. func (u *UserAttributeValueUpsert) SetAttributeID(v int64) *UserAttributeValueUpsert { u.Set(userattributevalue.FieldAttributeID, v) return u } // UpdateAttributeID sets the "attribute_id" field to the value that was provided on create. func (u *UserAttributeValueUpsert) UpdateAttributeID() *UserAttributeValueUpsert { u.SetExcluded(userattributevalue.FieldAttributeID) return u } // SetValue sets the "value" field. func (u *UserAttributeValueUpsert) SetValue(v string) *UserAttributeValueUpsert { u.Set(userattributevalue.FieldValue, v) return u } // UpdateValue sets the "value" field to the value that was provided on create. func (u *UserAttributeValueUpsert) UpdateValue() *UserAttributeValueUpsert { u.SetExcluded(userattributevalue.FieldValue) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create. // Using this option is equivalent to using: // // client.UserAttributeValue.Create(). // OnConflict( // sql.ResolveWithNewValues(), // ). // Exec(ctx) func (u *UserAttributeValueUpsertOne) UpdateNewValues() *UserAttributeValueUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { if _, exists := u.create.mutation.CreatedAt(); exists { s.SetIgnore(userattributevalue.FieldCreatedAt) } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.UserAttributeValue.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *UserAttributeValueUpsertOne) Ignore() *UserAttributeValueUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *UserAttributeValueUpsertOne) DoNothing() *UserAttributeValueUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the UserAttributeValueCreate.OnConflict // documentation for more info. func (u *UserAttributeValueUpsertOne) Update(set func(*UserAttributeValueUpsert)) *UserAttributeValueUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&UserAttributeValueUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *UserAttributeValueUpsertOne) SetUpdatedAt(v time.Time) *UserAttributeValueUpsertOne { return u.Update(func(s *UserAttributeValueUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *UserAttributeValueUpsertOne) UpdateUpdatedAt() *UserAttributeValueUpsertOne { return u.Update(func(s *UserAttributeValueUpsert) { s.UpdateUpdatedAt() }) } // SetUserID sets the "user_id" field. func (u *UserAttributeValueUpsertOne) SetUserID(v int64) *UserAttributeValueUpsertOne { return u.Update(func(s *UserAttributeValueUpsert) { s.SetUserID(v) }) } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *UserAttributeValueUpsertOne) UpdateUserID() *UserAttributeValueUpsertOne { return u.Update(func(s *UserAttributeValueUpsert) { s.UpdateUserID() }) } // SetAttributeID sets the "attribute_id" field. func (u *UserAttributeValueUpsertOne) SetAttributeID(v int64) *UserAttributeValueUpsertOne { return u.Update(func(s *UserAttributeValueUpsert) { s.SetAttributeID(v) }) } // UpdateAttributeID sets the "attribute_id" field to the value that was provided on create. func (u *UserAttributeValueUpsertOne) UpdateAttributeID() *UserAttributeValueUpsertOne { return u.Update(func(s *UserAttributeValueUpsert) { s.UpdateAttributeID() }) } // SetValue sets the "value" field. func (u *UserAttributeValueUpsertOne) SetValue(v string) *UserAttributeValueUpsertOne { return u.Update(func(s *UserAttributeValueUpsert) { s.SetValue(v) }) } // UpdateValue sets the "value" field to the value that was provided on create. func (u *UserAttributeValueUpsertOne) UpdateValue() *UserAttributeValueUpsertOne { return u.Update(func(s *UserAttributeValueUpsert) { s.UpdateValue() }) } // Exec executes the query. func (u *UserAttributeValueUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for UserAttributeValueCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *UserAttributeValueUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *UserAttributeValueUpsertOne) ID(ctx context.Context) (id int64, err error) { node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *UserAttributeValueUpsertOne) IDX(ctx context.Context) int64 { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // UserAttributeValueCreateBulk is the builder for creating many UserAttributeValue entities in bulk. type UserAttributeValueCreateBulk struct { config err error builders []*UserAttributeValueCreate conflict []sql.ConflictOption } // Save creates the UserAttributeValue entities in the database. func (_c *UserAttributeValueCreateBulk) Save(ctx context.Context) ([]*UserAttributeValue, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*UserAttributeValue, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*UserAttributeValueMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = _c.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil { id := specs[i].ID.Value.(int64) nodes[i].ID = int64(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *UserAttributeValueCreateBulk) SaveX(ctx context.Context) []*UserAttributeValue { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *UserAttributeValueCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *UserAttributeValueCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.UserAttributeValue.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.UserAttributeValueUpsert) { // SetCreatedAt(v+v). // }). // Exec(ctx) func (_c *UserAttributeValueCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserAttributeValueUpsertBulk { _c.conflict = opts return &UserAttributeValueUpsertBulk{ create: _c, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.UserAttributeValue.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (_c *UserAttributeValueCreateBulk) OnConflictColumns(columns ...string) *UserAttributeValueUpsertBulk { _c.conflict = append(_c.conflict, sql.ConflictColumns(columns...)) return &UserAttributeValueUpsertBulk{ create: _c, } } // UserAttributeValueUpsertBulk is the builder for "upsert"-ing // a bulk of UserAttributeValue nodes. type UserAttributeValueUpsertBulk struct { create *UserAttributeValueCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.UserAttributeValue.Create(). // OnConflict( // sql.ResolveWithNewValues(), // ). // Exec(ctx) func (u *UserAttributeValueUpsertBulk) UpdateNewValues() *UserAttributeValueUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) { for _, b := range u.create.builders { if _, exists := b.mutation.CreatedAt(); exists { s.SetIgnore(userattributevalue.FieldCreatedAt) } } })) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.UserAttributeValue.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *UserAttributeValueUpsertBulk) Ignore() *UserAttributeValueUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *UserAttributeValueUpsertBulk) DoNothing() *UserAttributeValueUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the UserAttributeValueCreateBulk.OnConflict // documentation for more info. func (u *UserAttributeValueUpsertBulk) Update(set func(*UserAttributeValueUpsert)) *UserAttributeValueUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&UserAttributeValueUpsert{UpdateSet: update}) })) return u } // SetUpdatedAt sets the "updated_at" field. func (u *UserAttributeValueUpsertBulk) SetUpdatedAt(v time.Time) *UserAttributeValueUpsertBulk { return u.Update(func(s *UserAttributeValueUpsert) { s.SetUpdatedAt(v) }) } // UpdateUpdatedAt sets the "updated_at" field to the value that was provided on create. func (u *UserAttributeValueUpsertBulk) UpdateUpdatedAt() *UserAttributeValueUpsertBulk { return u.Update(func(s *UserAttributeValueUpsert) { s.UpdateUpdatedAt() }) } // SetUserID sets the "user_id" field. func (u *UserAttributeValueUpsertBulk) SetUserID(v int64) *UserAttributeValueUpsertBulk { return u.Update(func(s *UserAttributeValueUpsert) { s.SetUserID(v) }) } // UpdateUserID sets the "user_id" field to the value that was provided on create. func (u *UserAttributeValueUpsertBulk) UpdateUserID() *UserAttributeValueUpsertBulk { return u.Update(func(s *UserAttributeValueUpsert) { s.UpdateUserID() }) } // SetAttributeID sets the "attribute_id" field. func (u *UserAttributeValueUpsertBulk) SetAttributeID(v int64) *UserAttributeValueUpsertBulk { return u.Update(func(s *UserAttributeValueUpsert) { s.SetAttributeID(v) }) } // UpdateAttributeID sets the "attribute_id" field to the value that was provided on create. func (u *UserAttributeValueUpsertBulk) UpdateAttributeID() *UserAttributeValueUpsertBulk { return u.Update(func(s *UserAttributeValueUpsert) { s.UpdateAttributeID() }) } // SetValue sets the "value" field. func (u *UserAttributeValueUpsertBulk) SetValue(v string) *UserAttributeValueUpsertBulk { return u.Update(func(s *UserAttributeValueUpsert) { s.SetValue(v) }) } // UpdateValue sets the "value" field to the value that was provided on create. func (u *UserAttributeValueUpsertBulk) UpdateValue() *UserAttributeValueUpsertBulk { return u.Update(func(s *UserAttributeValueUpsert) { s.UpdateValue() }) } // Exec executes the query. func (u *UserAttributeValueUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the UserAttributeValueCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for UserAttributeValueCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *UserAttributeValueUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }