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new-api/model/cache.go
2025-02-11 23:47:15 +08:00

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package model
import (
"errors"
"fmt"
"math/rand"
"one-api/common"
"sort"
"strings"
"sync"
"time"
)
var group2model2channels map[string]map[string][]*Channel
var channelsIDM map[int]*Channel
var channelSyncLock sync.RWMutex
func InitChannelCache() {
newChannelId2channel := make(map[int]*Channel)
var channels []*Channel
DB.Where("status = ?", common.ChannelStatusEnabled).Find(&channels)
for _, channel := range channels {
newChannelId2channel[channel.Id] = channel
}
var abilities []*Ability
DB.Find(&abilities)
groups := make(map[string]bool)
for _, ability := range abilities {
groups[ability.Group] = true
}
newGroup2model2channels := make(map[string]map[string][]*Channel)
newChannelsIDM := make(map[int]*Channel)
for group := range groups {
newGroup2model2channels[group] = make(map[string][]*Channel)
}
for _, channel := range channels {
newChannelsIDM[channel.Id] = channel
groups := strings.Split(channel.Group, ",")
for _, group := range groups {
models := strings.Split(channel.Models, ",")
for _, model := range models {
if _, ok := newGroup2model2channels[group][model]; !ok {
newGroup2model2channels[group][model] = make([]*Channel, 0)
}
newGroup2model2channels[group][model] = append(newGroup2model2channels[group][model], channel)
}
}
}
// sort by priority
for group, model2channels := range newGroup2model2channels {
for model, channels := range model2channels {
sort.Slice(channels, func(i, j int) bool {
return channels[i].GetPriority() > channels[j].GetPriority()
})
newGroup2model2channels[group][model] = channels
}
}
channelSyncLock.Lock()
group2model2channels = newGroup2model2channels
channelsIDM = newChannelsIDM
channelSyncLock.Unlock()
common.SysLog("channels synced from database")
}
func SyncChannelCache(frequency int) {
for {
time.Sleep(time.Duration(frequency) * time.Second)
common.SysLog("syncing channels from database")
InitChannelCache()
}
}
func CacheGetRandomSatisfiedChannel(group string, model string, retry int) (*Channel, error) {
if strings.HasPrefix(model, "gpt-4-gizmo") {
model = "gpt-4-gizmo-*"
}
if strings.HasPrefix(model, "gpt-4o-gizmo") {
model = "gpt-4o-gizmo-*"
}
// if memory cache is disabled, get channel directly from database
if !common.MemoryCacheEnabled {
return GetRandomSatisfiedChannel(group, model, retry)
}
channelSyncLock.RLock()
defer channelSyncLock.RUnlock()
channels := group2model2channels[group][model]
if len(channels) == 0 {
return nil, errors.New("channel not found")
}
uniquePriorities := make(map[int]bool)
for _, channel := range channels {
uniquePriorities[int(channel.GetPriority())] = true
}
var sortedUniquePriorities []int
for priority := range uniquePriorities {
sortedUniquePriorities = append(sortedUniquePriorities, priority)
}
sort.Sort(sort.Reverse(sort.IntSlice(sortedUniquePriorities)))
if retry >= len(uniquePriorities) {
retry = len(uniquePriorities) - 1
}
targetPriority := int64(sortedUniquePriorities[retry])
// get the priority for the given retry number
var targetChannels []*Channel
for _, channel := range channels {
if channel.GetPriority() == targetPriority {
targetChannels = append(targetChannels, channel)
}
}
// 平滑系数
smoothingFactor := 10
// Calculate the total weight of all channels up to endIdx
totalWeight := 0
for _, channel := range targetChannels {
totalWeight += channel.GetWeight() + smoothingFactor
}
// Generate a random value in the range [0, totalWeight)
randomWeight := rand.Intn(totalWeight)
// Find a channel based on its weight
for _, channel := range targetChannels {
randomWeight -= channel.GetWeight() + smoothingFactor
if randomWeight < 0 {
return channel, nil
}
}
// return null if no channel is not found
return nil, errors.New("channel not found")
}
func CacheGetChannel(id int) (*Channel, error) {
if !common.MemoryCacheEnabled {
return GetChannelById(id, true)
}
channelSyncLock.RLock()
defer channelSyncLock.RUnlock()
c, ok := channelsIDM[id]
if !ok {
return nil, errors.New(fmt.Sprintf("当前渠道# %d已不存在", id))
}
return c, nil
}
func CacheUpdateChannelStatus(id int, status int) {
if !common.MemoryCacheEnabled {
return
}
channelSyncLock.Lock()
defer channelSyncLock.Unlock()
if channel, ok := channelsIDM[id]; ok {
channel.Status = status
}
}