package model import ( "errors" "fmt" "math/rand" "one-api/common" "sort" "strings" "sync" "time" ) var group2model2channels map[string]map[string][]*Channel var channelsIDM map[int]*Channel var channelSyncLock sync.RWMutex func InitChannelCache() { newChannelId2channel := make(map[int]*Channel) var channels []*Channel DB.Where("status = ?", common.ChannelStatusEnabled).Find(&channels) for _, channel := range channels { newChannelId2channel[channel.Id] = channel } var abilities []*Ability DB.Find(&abilities) groups := make(map[string]bool) for _, ability := range abilities { groups[ability.Group] = true } newGroup2model2channels := make(map[string]map[string][]*Channel) newChannelsIDM := make(map[int]*Channel) for group := range groups { newGroup2model2channels[group] = make(map[string][]*Channel) } for _, channel := range channels { newChannelsIDM[channel.Id] = channel groups := strings.Split(channel.Group, ",") for _, group := range groups { models := strings.Split(channel.Models, ",") for _, model := range models { if _, ok := newGroup2model2channels[group][model]; !ok { newGroup2model2channels[group][model] = make([]*Channel, 0) } newGroup2model2channels[group][model] = append(newGroup2model2channels[group][model], channel) } } } // sort by priority for group, model2channels := range newGroup2model2channels { for model, channels := range model2channels { sort.Slice(channels, func(i, j int) bool { return channels[i].GetPriority() > channels[j].GetPriority() }) newGroup2model2channels[group][model] = channels } } channelSyncLock.Lock() group2model2channels = newGroup2model2channels channelsIDM = newChannelsIDM channelSyncLock.Unlock() common.SysLog("channels synced from database") } func SyncChannelCache(frequency int) { for { time.Sleep(time.Duration(frequency) * time.Second) common.SysLog("syncing channels from database") InitChannelCache() } } func CacheGetRandomSatisfiedChannel(group string, model string, retry int) (*Channel, error) { if strings.HasPrefix(model, "gpt-4-gizmo") { model = "gpt-4-gizmo-*" } if strings.HasPrefix(model, "gpt-4o-gizmo") { model = "gpt-4o-gizmo-*" } // if memory cache is disabled, get channel directly from database if !common.MemoryCacheEnabled { return GetRandomSatisfiedChannel(group, model, retry) } channelSyncLock.RLock() channels := group2model2channels[group][model] channelSyncLock.RUnlock() if len(channels) == 0 { return nil, errors.New("channel not found") } uniquePriorities := make(map[int]bool) for _, channel := range channels { uniquePriorities[int(channel.GetPriority())] = true } var sortedUniquePriorities []int for priority := range uniquePriorities { sortedUniquePriorities = append(sortedUniquePriorities, priority) } sort.Sort(sort.Reverse(sort.IntSlice(sortedUniquePriorities))) if retry >= len(uniquePriorities) { retry = len(uniquePriorities) - 1 } targetPriority := int64(sortedUniquePriorities[retry]) // get the priority for the given retry number var targetChannels []*Channel for _, channel := range channels { if channel.GetPriority() == targetPriority { targetChannels = append(targetChannels, channel) } } // 平滑系数 smoothingFactor := 10 // Calculate the total weight of all channels up to endIdx totalWeight := 0 for _, channel := range targetChannels { totalWeight += channel.GetWeight() + smoothingFactor } // Generate a random value in the range [0, totalWeight) randomWeight := rand.Intn(totalWeight) // Find a channel based on its weight for _, channel := range targetChannels { randomWeight -= channel.GetWeight() + smoothingFactor if randomWeight < 0 { return channel, nil } } // return null if no channel is not found return nil, errors.New("channel not found") } func CacheGetChannel(id int) (*Channel, error) { if !common.MemoryCacheEnabled { return GetChannelById(id, true) } channelSyncLock.RLock() defer channelSyncLock.RUnlock() c, ok := channelsIDM[id] if !ok { return nil, errors.New(fmt.Sprintf("当前渠道# %d,已不存在", id)) } return c, nil } func CacheUpdateChannelStatus(id int, status int) { if !common.MemoryCacheEnabled { return } channelSyncLock.Lock() defer channelSyncLock.Unlock() if channel, ok := channelsIDM[id]; ok { channel.Status = status } }