BREAKING CHANGE:
helpers/utils.js no longer exports `isMobile()`.
Any external code that relied on this function must switch to the `useIsMobile` React hook.
Summary
-------
1. Deleted the obsolete `isMobile()` function from helpers/utils.js.
2. Introduced `MOBILE_BREAKPOINT` constant and `matchMedia`-based detection for non-React contexts.
3. Reworked toast positioning logic in utils.js to rely on `matchMedia`.
4. Updated render.js:
• Removed isMobile import.
• Added MOBILE_BREAKPOINT detection in `truncateText`.
5. Migrated every page/component to the `useIsMobile` hook:
• Layout: HeaderBar, PageLayout, SiderBar
• Pages: Home, Detail, Playground, User (Add/Edit), Token, Channel, Redemption, Ratio Sync
• Components: ChannelsTable, ChannelSelectorModal, ConflictConfirmModal
6. Purged all remaining `isMobile()` calls and legacy imports.
7. Added missing `const isMobile = useIsMobile()` declarations where required.
Benefits
--------
• Unifies mobile detection with a React-friendly hook.
• Eliminates duplicated logic and improves maintainability.
• Keeps non-React helpers lightweight by using `matchMedia` directly.
Backend
1. controller/channel.go
• Always hydrate `ChannelInfo` from DB in `UpdateChannel`, keeping `IsMultiKey` true so `MultiKeySize` is recalculated.
2. model/channel.go
• getKeys(): accept both newline-separated keys and JSON array (`[ {...}, {...} ]`).
• Update(): reuse new parser-logic to recalc `MultiKeySize`; prune stale indices in `MultiKeyStatusList`.
Frontend
1. pages/Channel/EditChannel.js
• `handleVertexUploadChange`
– Reset `vertexErroredNames` on every change so the “ignored files” prompt always re-appears.
– In single-key mode keep only the last file; in batch mode keep all valid files.
– Parse files, display “以下文件解析失败,已忽略:…”.
• Batch-toggle checkbox
– When switching from batch→single while multiple files are present, show a confirm dialog and retain only the first file (synchronises state, form and local caches).
• On opening the “new channel” side-sheet, clear `vertexErroredNames` to restore error prompts.
Result
• “已启用 x/x” count updates immediately after editing multi-key channels.
• Vertex-AI key upload works intuitively: proper error feedback, no duplicated files, and safe down-switch from batch to single mode.
Summary
• Added visual model icons to dropdown options in both Token (`EditToken.js`) and Channel (`EditChannel.js`) editors.
Details
1. Token Editor
- Imported `getModelCategories` from helpers.
- Re-built Model Limits option list to prepend the matching icon to each model label.
2. Channel Editor
- Imported `getModelCategories`.
- Extended model‐option construction to include icons, unifying behaviour with Token editor.
- Maintained existing logic for merging origin options and user-selected models.
Benefits
• Provides immediate visual identification of model vendors.
• Aligns UX with existing icon usage across the application, improving consistency and clarity.
• No functional changes to data handling; purely UI/UX enhancement.
Co-authored-by: [Your Name]
Backend
• `model/channel.go`
– On multi-key channel updates, recalculate `MultiKeySize` from the current key list.
– If the request omits `key`, fetch existing keys from DB to avoid resetting the count to `0/0`.
– Remove out-of-range entries from `MultiKeyStatusList` to keep data consistent.
Frontend
• `web/src/pages/Channel/EditChannel.js`
– Vertex AI channels no longer require re-uploading a key file in edit mode.
– When no new key is provided during editing, exclude the `key` field from the payload to prevent overwriting the stored value.
These changes ensure that editing a channel no longer zeroes out the enabled key counter and that Vertex AI channels can be modified without mandatory key re-submission.
- import Kling & Jimeng icons from @lobehub/icons
- extend getChannelIcon() to return corresponding icons for new channel types 50 (Kling) and 51 (Jimeng)
- enhance EditChannel type selector:
• introduce useMemo‐based channelOptionList with leading icons
• utilize getChannelIcon for consistent icon rendering in dropdown options
- minor refactor: add useMemo and getChannelIcon imports in EditChannel.js
Summary
• **EditChannel.js**
– Relocated the following conditional inputs from “Advanced Settings” to the initial “Basic Info” card:
• Model version (type 18)
• Deployment region (type 41)
• Knowledge-base ID (type 21)
• Account ID (type 39)
• Agent ID (type 49)
• OpenAI organization (type 1)
– No functional changes; layout only.
Why
These fields are commonly filled during the first steps of channel creation. Surfacing them earlier reduces scrolling and streamlines the user workflow.
Summary
• **EditChannel.js**
– Displays “Fetch Model List” button for both *create* and *edit* modes (removed `isEdit` guard).
– Unified model selector placeholder to “Please choose supported models”.
– Added null-safety checks when parsing Axios responses.
– Sends requests with `{ skipErrorHandler: true }`, preventing generic *500 Internal Server Error* toasts and relying on context-specific messages instead.
• **helpers/api.js**
– Introduced `skipErrorHandler` flag in the Axios response interceptor.
If present, global `showError` is bypassed, giving callers full control over user-facing notifications.
– Ensures `Promise.reject(error)` is returned for proper error propagation.
Why
Channel creators now enjoy the same convenience as editors when importing upstream model lists.
Meanwhile, suppressing redundant toasts removes confusion caused by simultaneous custom and generic error messages.
Summary
1. Load `channel_info` when editing:
• Detect if the channel is in multi-key mode (`is_multi_key`).
• Auto-initialize `batch`, `multiToSingle`, and `multiKeyMode` from backend data.
2. Visibility logic
• Creation page: “Batch create / Multi-key mode” always available.
• Edit page: show these controls **only when** the channel itself is multi-key.
3. State consistency
• `multi_key_mode` added to `inputs`; `setValues(inputs)` now preserves the user’s selection.
Result
Single-key channels no longer display irrelevant “key aggregation” options, while multi-key channels open with the correct defaults, providing a cleaner and more accurate editing experience.
Overview
• Migrated both `EditChannel.js` and `EditToken.js` to fully leverage Semi UI `Form.*` components, removing legacy `Input/Select/TextArea` + manual labels.
• Unified data-loading strategy: when the drawer becomes visible we load (or reset) data via `props.visible + id` effect and `formApi.setValues()`, guaranteeing fields are always populated; form resets on close.
• Fixed blank-form bug when opening the same record twice.
Key improvements
1. Validation
• `type`, `models` always required.
• `key` required only while creating (not on edit).
2. Batch key creation
• Checkbox moved into `extraText`; hidden when editing or when channel type = 41.
3. Layout & UI
• `Row / Col` (12 + 12) for “Priority” and “Weight”.
• Placeholders revised; model selector now shows creation hint; removed obsolete banner.
• Help / extraText used for long hints, template buttons (`model_mapping`, `status_code_mapping`, `param_override`, etc.), and API address notice.
• Added `showClear`, `min`, rounded card class names for consistency.
4. Reusable helpers
• `batchAllowed`, `batchExtra` utilities.
• `getInitValues()` + centralized `inputs`→form synchronization.
5. Token editor aligned to the same pattern (`props.visiable` watcher).
Result
Cleaner code, consistent UX, instant field population on every open, and clearer validation/error feedback across both editors.
Previously, the "Fetch Model List" button was visible in the channel-creation view even though
it only functions once a channel record exists, leading to user confusion.
Changes introduced:
• Render the "Fetch Model List" button only when editing an existing channel (`isEdit === true`).
• Display an informational Banner in creation mode to remind users that the upstream model list
can be fetched after the channel has been created.
• Refactored JSX to apply the above conditional rendering without altering existing logic.
This update streamlines the creation workflow and sets clearer expectations for users.
Summary
• Replaced gradient header blocks with compact, neutral headers wrapped in `Avatar` across the following pages:
- Channel / EditChannel.js
- Channel / EditTagModal.js
- Redemption / EditRedemption.js
- Token / EditToken.js
- User / EditUser.js
- User / AddUser.js
Details
1. Added `Avatar` import and substituted raw icon elements, assigning semantic colors (`blue`, `green`, `purple`, `orange`, etc.) and consistent 16 px icons for a cleaner look.
2. Removed gradient backgrounds, decorative “blur-ball” shapes, and extra paddings from header containers to achieve a tight, flat design.
3. Stripped all `size="large"` attributes from `Button`, `Input`, `Select`, `DatePicker`, `AutoComplete`, and `Avatar` components, allowing default sizing for better visual density.
4. Eliminated redundant `bodyStyle` background overrides in some `SideSheet` components.
5. No business logic touched; all changes are purely presentational.
Result
The editing and creation dialogs now share a unified, compact style consistent with the latest design language, improving readability and user experience without altering functionality.
• Unify the Select option structure as `{ key, label, value }`; add missing `key` to prevent duplicated rendering by Semi-UI.
• Trim and deduplicate the `models` array via `Set` inside `handleInputChange`, ensuring state always contains unique values.
• In the options-merging `useEffect`, use a `Map` keyed by `value` (after `trim`) to guarantee a unique `optionList` when combining backend data with currently selected models.
• Apply the same structure and de-duplication when:
– Fetching models from `/api/channel/models`
– Adding custom models (`addCustomModels`)
– Fetching upstream model lists (`fetchUpstreamModelList`)
• Replace obsolete `text` field with `label` in custom option objects for consistency.
No backend changes are required; the fix is entirely front-end.
Closes#1292
* Added a dedicated effect to merge origin and selected models, ensuring selected items always remain in the dropdown list.
* Enhanced “Copy all models” button:
* Shows info message when list is empty.
* Displays success / error notification based on copy result.
* Unified UI look-and-feel by applying `!rounded-lg` class to inputs, selects, banners and buttons.
* i18n: added English translations for new prompts
- "No models to copy"
- "Model list copied to clipboard"
- "Copy failed"
The “Batch Create” secret-key input in Channel Edit previously used a TextArea
with a hard-coded `minHeight`, which caused an extra scrollbar and blank space
on the right side of the field.
This change:
• Removes the fixed `minHeight` in favour of `autosize={{ minRows: 6, maxRows: 6 }}`
• Keeps the field’s rounded appearance while letting it grow/shrink with
content, improving usability on both desktop and mobile
No other components or global styles are affected.
Front-end enhancements around “Add custom models”:
• EditChannel.js / EditTagModal.js
– Skip models that already exist instead of blocking the action.
– Collect actually inserted items and display:
• Success toast: “Added N models: model1, model2 …”
• Info toast when no new model detected.
– Keeps UX smooth while preserving deduplication logic.
• i18n
– en.json: added keys
• "已新增 {{count}} 个模型:{{list}}"
• "未发现新增模型"
– Fixed a broken JSON string containing smart quotes to maintain valid syntax.
Result:
Users can bulk-paste model names; duplicates are silently ignored and the UI clearly lists what was incrementally appended. All messages are fully internationalised.
Closes#1218
**Changes:**
- Unify link color styling across EditChannel.js by replacing `text-blue-500` with consistent primary color scheme
- Apply `!text-semi-color-primary hover:!text-semi-color-primary-hover transition-colors` to all template fill and documentation links
- Update documentation URL from Calcium-Ion repository to QuantumNous repository
- Add smooth hover transitions and consistent visual feedback for all clickable links
**Affected Elements:**
- Model mapping template fill link
- Deployment region template fill link
- Channel settings template fill link
- Channel settings documentation link
- Status code mapping template fill link
**Benefits:**
- Consistent visual design language across the entire application
- Improved user experience with unified link styling
- Better accessibility with clear hover states and transitions
- Correct documentation references pointing to the current project repository
**Technical Details:**
- Maintains existing functionality while improving visual consistency
- Links now match the color scheme used in About page and Footer components
- Smooth color transitions enhance user interaction feedback
BREAKING CHANGE: None
- UI Improvements:
- Add gradient backgrounds to card headers
- Enhance visual hierarchy with decorative elements
- Improve button styles with rounded corners and icons
- Standardize input field sizes and styles
- Add consistent border radius to components
- Code Optimizations:
- Remove unused imports (IconHelpCircle, IconKey, IconPlus)
- Remove unused showWarning import
- Remove unused loadChannelModels import
- Remove unused useRef and useParams hooks
- Clean up whitespace and formatting
- Style Enhancements:
- Convert static colors to gradient backgrounds
- Add floating circle decorations for visual interest
- Improve text contrast with white text on gradient backgrounds
- Add semi-transparent white backgrounds to icons
- Standardize card header layouts
- Accessibility:
- Improve text contrast ratios
- Maintain consistent visual hierarchy
- Add relative positioning for better overlay handling
This refactor focuses on modernizing the UI while maintaining all existing functionality. The changes are purely presentational and do not affect the component's behavior.
- Introduced a new constant `AzureNoRemoveDotTime` in `constant/azure.go` to manage model name formatting for channels created after May 10, 2025.
- Updated `distributor.go` to set `channel_create_time` in the context.
- Modified `adaptor.go` to conditionally remove dots from model names based on the channel creation time.
- Enhanced `relay_info.go` to include `ChannelCreateTime` in the `RelayInfo` struct.
- Updated English localization files to reflect changes in model name handling for new channels.
- Enhance channel test to detect more embedding models
- Update Azure OpenAI default API version to 2024-12-01-preview
- Remove redundant default API version setting in channel edit
- Add user cache writing in channel test