Update tooltip messages from "正在生成中,请稍候..." to "操作暂时被禁用"
in MessageActions component to better reflect that actions can be disabled
during both message generation and editing states.
Changes:
- Replace specific "generating" message with generic "temporarily disabled" message
- Applies to retry, edit, role toggle, and delete action tooltips
- Provides more accurate user feedback for disabled states
Files modified:
- web/src/components/playground/MessageActions.js
- Cache initial config using useRef to prevent repeated loadConfig() calls
- Fix useEffect dependencies to only trigger on actual config changes
- Modify debouncedSaveConfig dependency from function reference to actual config values
- Update handleConfigReset to use DEFAULT_CONFIG directly instead of reloading
- Prevent excessive console logging during chat interactions and frequent re-renders
This resolves the issue where console was flooded with:
"配置已从本地存储加载" and "配置已保存到本地存储" messages,
especially during active chat sessions where logs appeared every second.
Fixes: Frequent config load/save operations causing performance issues
Completely restructured the Playground component from a 1437-line monolith
into a maintainable, modular architecture with 62.4% code reduction (540 lines).
**Key Improvements:**
- **Modular Architecture**: Extracted business logic into separate utility files
- `utils/constants.js` - Centralized constant management
- `utils/messageUtils.js` - Message processing utilities
- `utils/apiUtils.js` - API-related helper functions
- **Custom Hooks**: Created specialized hooks for better state management
- `usePlaygroundState.js` - Centralized state management
- `useMessageActions.js` - Message operation handlers
- `useApiRequest.js` - API request management
- **Code Quality**: Applied SOLID principles and functional programming patterns
- **Performance**: Optimized re-renders with useCallback and proper dependency arrays
- **Maintainability**: Implemented single responsibility principle and separation of concerns
**Technical Achievements:**
- Eliminated code duplication and redundancy
- Replaced magic strings with typed constants
- Extracted complex inline logic into pure functions
- Improved error handling and API response processing
- Enhanced code readability and testability
**Breaking Changes:** None - All existing functionality preserved
This refactor transforms the codebase into enterprise-grade quality following
React best practices and modern development standards.
- Add role toggle button in MessageActions component for assistant/system messages
- Implement handleRoleToggle function in Playground component to switch between assistant and system roles
- Add visual distinction for system messages with orange badge indicator
- Update roleInfo configuration to use consistent avatars for assistant and system roles
- Add proper tooltip texts and visual feedback for role switching
- Ensure role toggle is disabled during message generation to prevent conflicts
This feature allows users to easily switch message roles between assistant and system,
providing better control over conversation flow and message categorization in the playground interface.
- Add real-time request body preview that updates when parameters change
- Implement pre-constructed payload generation for debugging without sending requests
- Add support for image URLs in preview payload construction
- Upgrade debug panel to card-style tabs with custom arrow navigation
- Add collapsible functionality and dropdown menu for tab selection
- Integrate image-enabled messages with proper multimodal content structure
- Refactor tab state management with internal useState and external sync
- Remove redundant status labels and clean up component structure
- Set preview tab as default active tab for better UX
- Maintain backward compatibility with existing debug functionality
This enhancement significantly improves the debugging experience by allowing
developers to see exactly what request will be sent before actually sending it,
with real-time updates as they adjust parameters, models, or image settings.
Add a toggle switch to enable/disable image uploads in the playground,
with automatic disabling after message sending to prevent accidental
image inclusion in subsequent messages.
Changes:
- Add `imageEnabled` field to default configuration with false as default
- Enhance ImageUrlInput component with enable/disable toggle switch
- Update UI to show disabled state with opacity and color changes
- Modify message sending logic to only include images when enabled
- Implement auto-disable functionality after message is sent
- Update SettingsPanel to pass through new imageEnabled props
- Maintain backward compatibility with existing configurations
User Experience:
- Images are disabled by default for privacy and intentional usage
- Users must explicitly enable image uploads before adding URLs
- After sending a message with images, the feature auto-disables
- Clear visual feedback shows current enabled/disabled state
- Manual control allows users to re-enable when needed
This improves user control over multimodal conversations and prevents
unintentional image sharing in follow-up messages.
Fix TypeError when processing multimodal messages containing both text and images.
The error "textContent.text.trim is not a function" occurred when textContent
was null or textContent.text was not a string type.
Changes:
- Add comprehensive type checking for textContent.text access
- Implement getTextContent() utility function for unified content extraction
- Enhance error handling to support multimodal content display
- Fix message copy functionality to handle array-format content
- Improve message reset functionality to extract text content for retry
- Add user-friendly warnings when copying messages without text content
Technical improvements:
- Validate textContent existence and text property type before calling trim()
- Extract text content from multimodal messages for operations like copy/retry
- Maintain backward compatibility with string-format content
- Preserve all existing functionality while adding robust error handling
Fixes issues with:
- Image + text message processing
- Message copying from multimodal content
- Message retry with image attachments
- Error display for complex message formats
This ensures the playground component handles multimodal content gracefully
without breaking existing text-only message functionality.
BREAKING CHANGE: Refactor message stream processing and think tag handling logic
- Improve automatic collapse behavior of reasoning panel
- Collapse panel immediately after reasoning content completion
- Add detection for complete think tag pairs
- Remove dependency on full content completion
- Enhance think tag processing
- Unify tag handling logic across stream and stop states
- Add robust handling for unclosed think tags
- Prevent markdown rendering errors from malformed tags
- Simplify state management
- Reduce complexity in collapse condition checks
- Remove redundant state transitions
- Improve code readability by removing unnecessary comments
This commit ensures a more stable and predictable behavior in the chat interface, particularly in handling streaming responses and reasoning content display.
- Modified the `renderCustomChatContent` function to strip `<think>` and `</think>` tags from `finalExtractedThinkingContent` before passing it to the `MarkdownRender` component. This resolves potential parsing errors caused by unclosed or malformed tags.
- Added a conditional check to ensure that the thinking process block is only rendered if `finalExtractedThinkingContent` has actual content and the section is expanded, improving rendering stability.
This commit significantly refactors the handling of <think> tags within the Playground component to improve robustness, prevent Markdown rendering errors, and ensure accurate separation of reasoning and displayable content.
Key changes include:
- Modified `handleNonStreamRequest`, `onStopGenerator`, and `renderCustomChatContent` for more resilient <think> tag parsing.
- Implemented logic to correctly extract content from fully paired `<think>...</think>` tags.
- Added handling for unclosed `<think>` tags, particularly relevant during streaming responses, to capture ongoing thought processes.
- Ensured `reasoningContent` is accurately populated from all sources (API, paired tags, and unclosed streaming tags).
- Thoroughly sanitized the final `currentDisplayableFinalContent` to remove all residual `<think>` and `</think>` string instances, preventing issues with the Markdown renderer.
- Corrected the usage of `thinkTagRegex.lastIndex = 0;` to ensure proper regex state resetting before each use in loops.
Additionally, numerous explanatory comments detailing the "how" of the code (rather than the "why") have been removed to improve code readability and reduce noise.
This commit improves the handling of message generation interruption in the
playground chat interface, ensuring both content and thinking process are
properly preserved.
Key changes:
- Preserve existing content when stopping message generation
- Handle both direct reasoningContent and <think> tag formats
- Extract and merge thinking process from unclosed <think> tags
- Maintain consistent thinking chain format with separators
- Auto-collapse reasoning panel after stopping for cleaner UI
Technical details:
- Modified onStopGenerator to properly handle SSE connection closure
- Added regex pattern to extract thinking content from <think> tags
- Implemented proper state management for incomplete messages
- Ensured all content types are preserved in their respective fields
This fix resolves the issue where thinking chain content would be lost
when stopping message generation mid-stream.
- Add click-to-navigate functionality on balance cards in both Detail and TokensTable components
- Implement navigation to '/console/topup' when clicking on current balance
- Add useNavigate hook and necessary imports
- Keep consistent navigation behavior across components
Components affected:
- web/src/pages/Detail/index.js
- web/src/components/TokensTable.js
This commit introduces the following changes:
- Add i18n support to the Loading component
- Import useTranslation hook from react-i18next
- Replace hardcoded Chinese text with translation keys
- Support dynamic content interpolation for loading prompts
- Use {{name}} variable in translation template
Technical details:
- Added: import { useTranslation } from 'react-i18next'
- Modified: Loading text from static Chinese to i18n keys
- Translation keys added:
- "加载中..."
- "加载{{name}}中..."
File changed: web/src/components/Loading.js
This commit introduces the following changes:
- Create a reusable NoticeModal component to handle system announcements
- Extract notice functionality from Home and HeaderBar components
- Add loading and empty states using Semi UI illustrations
- Implement "close for today" feature with localStorage
- Support both light and dark mode for empty state illustrations
- Add proper error handling and loading states
- Improve code reusability and maintainability
Breaking changes: None
Related components: HeaderBar.js, Home/index.js, NoticeModal.js
- Remove unnecessary undefined status check in readystatechange event
- Only show disconnection message for actual non-200 status codes
- Remove redundant else branch for normal status handling
- Prevent false "Connection lost" messages on successful completion
- Add comprehensive error handling for SSE events
- Implement proper error state UI with Semi Typography
- Prevent white screen issues on non-200 responses
- Add error logging for better debugging
- Enhance message state management for error conditions
- Improve user feedback with i18n error messages
- Ensure UI stability during error states
- Add try-catch blocks for JSON parsing and stream initialization
- Handle connection termination gracefully
- Preserve error states in message stream updates
- Replace emoji icons with Semi Design Avatar components
- Standardize statistics cards layout across TokensTable and LogsTable
- Remove informational text banners for cleaner interface
- Implement consistent grid layout for metric cards
- Add elevated shadow effect to white Avatar for better contrast
Changes include:
- Convert emoji indicators to Semi Icons (MoneyExchangeStroked, Pulse, Typograph)
- Unify card styling with rounded corners and hover shadows
- Implement responsive grid layout (1 column on mobile, 3 columns on desktop)
- Standardize typography and spacing across all stat cards
- Apply Semi Design's elevated shadow to improve white Avatar visibility
- Replace showNotice with Semi Modal component for better UI consistency
- Add "Close Today" and "Close" actions for flexible notice control
- Improve markdown rendering with marked.parse
- Add responsive modal size based on device type
- Implement max height with scrollable content (60vh)
- Style scrollbar to match Semi design system
- Remove old notice caching logic for more reliable notifications
This commit implements a comprehensive UI/UX overhaul of the ModelPricing component,
focusing on improved aesthetics and responsiveness while maintaining existing API logic.
Key improvements:
- Redesigned status card with gradient background and floating elements
- Implemented responsive grid layout for pricing metrics
- Enhanced visual hierarchy with Semi UI components
- Added smooth transitions and hover effects
- Optimized spacing and typography for better readability
- Unified design language with PersonalSettings component
- Integrated Tailwind CSS 3.0 utility classes
- Added decorative elements for visual interest
- Improved mobile responsiveness across all breakpoints
- Enhanced accessibility with proper contrast ratios
The redesign follows modern UI/UX best practices while maintaining consistency
with the application's design system.
This commit standardizes the card header design across multiple edit pages
to create a consistent and modern UI experience.
Changes made:
- Add gradient background colors to card headers
- Implement decorative circular elements for visual appeal
- Update icon colors to white with semi-transparent backgrounds
- Standardize text colors and opacity for better readability
- Add consistent padding and border radius
- Maintain unique color schemes for different functional sections
Modified files:
- EditChannel.js
- EditRedemption.js
- EditToken.js
- EditUser.js
- AddUser.js
The new design features:
- Blue gradient for basic information sections
- Green gradient for quota/permission settings
- Purple gradient for access restrictions
- Orange gradient for binding/group information
- Consistent layout structure across all edit pages
This update improves visual hierarchy and maintains brand consistency
while enhancing the overall user experience.
BREAKING CHANGE: None
- UI Improvements:
- Add gradient backgrounds to card headers
- Enhance visual hierarchy with decorative elements
- Improve button styles with rounded corners and icons
- Standardize input field sizes and styles
- Add consistent border radius to components
- Code Optimizations:
- Remove unused imports (IconHelpCircle, IconKey, IconPlus)
- Remove unused showWarning import
- Remove unused loadChannelModels import
- Remove unused useRef and useParams hooks
- Clean up whitespace and formatting
- Style Enhancements:
- Convert static colors to gradient backgrounds
- Add floating circle decorations for visual interest
- Improve text contrast with white text on gradient backgrounds
- Add semi-transparent white backgrounds to icons
- Standardize card header layouts
- Accessibility:
- Improve text contrast ratios
- Maintain consistent visual hierarchy
- Add relative positioning for better overlay handling
This refactor focuses on modernizing the UI while maintaining all existing functionality. The changes are purely presentational and do not affect the component's behavior.
- Add success notification when testing a single channel
- Only show notification for individual channel test, not for batch model testing
- Include channel name and response time in the notification message
- Keep error notifications for both single and batch testing scenarios
This improves user feedback when manually testing channel connectivity.
This commit improves the ChannelsTable component with enhanced UI and functionality:
UI Improvements:
- Refactor operation column layout with primary actions exposed
- Move secondary actions (delete, copy) to dropdown menu
- Unify button styles with theme='light' and size="small"
- Add !rounded-full design to all buttons
- Add appropriate icons (IconStop, IconPlay etc.)
Column Settings Modal:
- Replace inline styles with Tailwind CSS
- Add rounded corners design
- Optimize button layout and styling
- Improve responsive design
Batch Operations:
- Unify dropdown button styles with !rounded-full
- Replace inline styles with Tailwind w-full
- Maintain semantic button types (warning/secondary/danger)
- Improve visual hierarchy
Model Testing Enhancement:
- Add comprehensive model testing modal
- Implement batch testing functionality
- Add model search and filtering
- Add real-time test status indicators
- Show response time for successful tests
- Add test queue management system
- Implement graceful test cancellation
Other Improvements:
- Optimize responsive layout for mobile devices
- Add i18n support for all new features
- Improve error handling and user feedback
- Enhance performance with optimized state management