Summary
• Added role-specific localStorage keys for column visibility in three hooks:
- `useUsageLogsData.js` → `logs-table-columns-admin` / `logs-table-columns-user`
- `useMjLogsData.js` → `mj-logs-table-columns-admin` / `mj-logs-table-columns-user`
- `useTaskLogsData.js` → `task-logs-table-columns-admin` / `task-logs-table-columns-user`
Details
1. Each hook now derives a `STORAGE_KEY` based on `isAdminUser`, preventing admin and non-admin sessions from overwriting one another’s column settings.
2. Removed the previous “save but strip admin columns” workaround—settings are persisted unmodified to each role’s key.
3. Kept runtime behaviour: non-admin users still see admin-only columns forcibly hidden.
4. Replaced newly added Chinese comments with clear English equivalents for consistency.
Result
Switching between admin and non-admin accounts no longer corrupts column visibility preferences, and codebase comments are fully English-localized.
Ensure non-admin users cannot enable columns reserved for administrators
across the following hooks:
* web/src/hooks/usage-logs/useUsageLogsData.js
- Force-hide CHANNEL, USERNAME and RETRY columns for non-admins.
* web/src/hooks/mj-logs/useMjLogsData.js
- Force-hide CHANNEL and SUBMIT_RESULT columns for non-admins.
* web/src/hooks/task-logs/useTaskLogsData.js
- Force-hide CHANNEL column for non-admins.
The checks run when loading column preferences from localStorage, overriding
any tampered settings to keep sensitive information hidden from
unauthorized users.
- Break down monolithic ModelPricing.js (685 lines) into focused components:
* ModelPricingHeader.jsx - top status card with pricing information
* ModelPricingTabs.jsx - model category navigation tabs
* ModelPricingFilters.jsx - search and action controls
* ModelPricingTable.jsx - data table with pricing details
* ModelPricingColumnDefs.js - table column definitions and renderers
- Create custom hook useModelPricingData.js for centralized state management:
* Consolidate all business logic and API calls
* Manage pricing calculations and data transformations
* Handle search, filtering, and UI interactions
- Follow project conventions matching other table components:
* Adopt same file structure as channels/, users/, tokens/ modules
* Maintain consistent naming patterns and component organization
* Preserve all original functionality including responsive design
- Update import paths:
* Remove obsolete ModelPricing.js file
* Update Pricing page to use new ModelPricingPage component
* Fix missing import references
Benefits:
- Improved maintainability with single-responsibility components
- Enhanced code reusability and testability
- Better team collaboration with modular structure
- Consistent codebase architecture across all table components
## Overview
Refactored the monolithic dashboard page (~1200 lines) into a modular architecture following the project's global layout pattern. The main `Detail/index.js` is now simplified to match other page entry files like `Midjourney/index.js`.
## Changes Made
### 🏗️ Architecture Changes
- **Before**: Single large file `pages/Detail/index.js` containing all dashboard logic
- **After**: Modular structure with dedicated hooks, components, and helpers
### 📁 New Files Created
- `hooks/dashboard/useDashboardData.js` - Core data management and API calls
- `hooks/dashboard/useDashboardStats.js` - Statistics computation and memoization
- `hooks/dashboard/useDashboardCharts.js` - Chart specifications and data processing
- `constants/dashboard.constants.js` - UI config, time options, and chart defaults
- `helpers/dashboard.js` - Utility functions for data processing and UI helpers
- `components/dashboard/index.jsx` - Main dashboard component integrating all modules
- `components/dashboard/modals/SearchModal.jsx` - Search modal component
### 🔧 Updated Files
- `constants/index.js` - Added dashboard constants export
- `helpers/index.js` - Added dashboard helpers export
- `pages/Detail/index.js` - Simplified to minimal wrapper (~20 lines)
### 🐛 Bug Fixes
- Fixed SearchModal DatePicker onChange to properly convert Date objects to timestamp strings
- Added missing localStorage update for `data_export_default_time` persistence
- Corrected data flow between search confirmation and chart updates
- Ensured proper chart data refresh after search parameter changes
### ✨ Key Improvements
- **Separation of Concerns**: Data, stats, and charts logic isolated into dedicated hooks
- **Reusability**: Components and hooks can be easily reused across the application
- **Maintainability**: Smaller, focused files easier to understand and modify
- **Consistency**: Follows established project patterns for global folder organization
- **Performance**: Proper memoization and callback optimization maintained
### 🎯 Functional Verification
- ✅ All dashboard panels (model analysis, resource consumption, performance metrics) update correctly
- ✅ Search functionality works with proper parameter validation
- ✅ Chart data refreshes properly after search/filter operations
- ✅ User interface remains identical to original implementation
- ✅ All existing features preserved without regression
### 🔄 Data Flow
```
User Input → SearchModal → useDashboardData → API Call → useDashboardCharts → UI Update
```
## Breaking Changes
None. All existing functionality preserved.
## Migration Notes
The refactored dashboard maintains 100% API compatibility and identical user experience while providing a cleaner, more maintainable codebase structure.
Fix pagination component flickering issue across multiple table views
by initializing count states to 0 instead of ITEMS_PER_PAGE. This
prevents the pagination component from briefly appearing and then
disappearing when tables are empty.
Changes:
- usage-logs: logCount initial value 0 (was ITEMS_PER_PAGE)
- users: userCount initial value 0 (was ITEMS_PER_PAGE)
- tokens: tokenCount initial value 0 (was ITEMS_PER_PAGE)
- channels: channelCount initial value 0 (was ITEMS_PER_PAGE)
- redemptions: tokenCount initial value 0 (was ITEMS_PER_PAGE)
The createCardProPagination function already handles total <= 0 by
returning null, so this ensures consistent behavior across all table
components and improves user experience by eliminating visual flicker.
Affected files:
- web/src/hooks/usage-logs/useUsageLogsData.js
- web/src/hooks/users/useUsersData.js
- web/src/hooks/tokens/useTokensData.js
- web/src/hooks/channels/useChannelsData.js
- web/src/hooks/redemptions/useRedemptionsData.js
Users table (UsersColumnDefs.js)
• Merged “Status” into the “Statistics” tag: unified text-color logic, removed duplicate renderStatus / renderOverallStatus helpers.
• Switch now disabled for deleted users.
• Replaced dropdown “More” menu with explicit action buttons (Edit / Promote / Demote / Delete) and set column width to 200 px.
• Deleted unused Dropdown & IconMore imports and tidied redundant code.
Users filters & hooks
• UsersFilters.jsx – store formApi in a ref; reset button clears form then reloads data after 100 ms.
• useUsersData.js – call setLoading(true) at the start of loadUsers so the Query button shows loading on reset / reload.
TokensFilters.jsx & RedemptionsFilters.jsx
• Same ref-based reset pattern with 100 ms debounce to restore working “Reset” buttons.
Other clean-ups
• Removed repeated status strings and unused helper functions.
• Updated import lists to reflect component changes.
Result
– Reset buttons now reliably clear filters and reload data with proper loading feedback.
– Users table shows concise status information and all operation buttons without extra clicks.
Summary of changes
1. UI clean-up
• Removed all `prefixIcon` props from `Tag` components in `UsersColumnDefs.js`.
• Corrected i18n string in invite info (`${t('邀请人')}: …`).
2. “Statistics” column overhaul
• Added a Switch (enable / disable) and quota Progress bar, mirroring the Tokens table design.
• Moved enable / disable action out of the “More” dropdown; user status is now toggled directly via the Switch.
• Disabled the Switch for deleted (注销) users.
• Restored column title to “Statistics” to avoid duplication.
3. State consistency / refresh
• Updated `manageUser` in `useUsersData.js` to:
– set `loading` while processing actions;
– update users list immutably (new objects & array) to trigger React re-render.
4. Imports / plumbing
• Added `Progress` and `Switch` to UI imports in `UsersColumnDefs.js`.
These changes streamline the user table’s appearance, align interaction patterns with the token table, and ensure immediate visual feedback after user status changes.
BREAKING CHANGE: Removed standalone user edit routes (/console/user/edit, /console/user/edit/:id)
- Decompose 673-line monolithic UsersTable.js into 8 specialized components
- Extract column definitions to UsersColumnDefs.js with render functions
- Create dedicated UsersActions.jsx for action buttons
- Create UsersFilters.jsx for search and filtering logic
- Create UsersDescription.jsx for description area
- Extract all data management logic to useUsersData.js hook
- Move AddUser.js and EditUser.js to users/modals/ folder as modal components
- Create 4 new confirmation modal components (Promote, Demote, EnableDisable, Delete)
- Implement pure UsersTable.jsx component for table rendering only
- Create main container component users/index.jsx to compose all subcomponents
- Update import paths in pages/User/index.js to use new modular structure
- Remove obsolete EditUser imports and routes from App.js
- Delete original monolithic files: UsersTable.js, AddUser.js, EditUser.js
The new architecture follows the same modular pattern as tokens and redemptions modules:
- Consistent file organization across all table modules
- Better separation of concerns and maintainability
- Enhanced reusability and testability
- Unified modal management approach
All existing functionality preserved with improved code organization.
Refactor the monolithic RedemptionsTable component (614 lines) into a clean,
modular structure following the established tokens component pattern.
### Changes Made:
**New Components:**
- `RedemptionsColumnDefs.js` - Extract table column definitions and render logic
- `RedemptionsActions.jsx` - Extract action buttons (add, batch copy, clear invalid)
- `RedemptionsFilters.jsx` - Extract search and filter form components
- `RedemptionsDescription.jsx` - Extract description area component
- `redemptions/index.jsx` - Main container component managing state and composition
**New Hook:**
- `useRedemptionsData.js` - Extract all data management, CRUD operations, and business logic
**New Constants:**
- `redemption.constants.js` - Extract redemption status, actions, and form constants
**Architecture Changes:**
- Transform RedemptionsTable.jsx into pure table rendering component
- Move state management and component composition to index.jsx
- Implement consistent prop drilling pattern matching tokens module
- Add memoization for performance optimization
- Centralize translation function distribution
### Benefits:
- **Maintainability**: Each component has single responsibility
- **Reusability**: Components and hooks can be used elsewhere
- **Testability**: Individual modules can be unit tested
- **Team Collaboration**: Multiple developers can work on different modules
- **Consistency**: Follows established architectural patterns
### File Structure:
```
redemptions/
├── index.jsx # Main container (state + composition)
├── RedemptionsTable.jsx # Pure table component
├── RedemptionsActions.jsx # Action buttons
├── RedemptionsFilters.jsx # Search/filter form
├── RedemptionsDescription.jsx # Description area
└── RedemptionsColumnDefs.js # Column definitions
- Split monolithic 922-line TokensTable.js into modular components:
* useTokensData.js: Custom hook for centralized state and logic management
* TokensColumnDefs.js: Column definitions and rendering functions
* TokensTable.jsx: Pure table component for rendering
* TokensActions.jsx: Actions area (add, copy, delete tokens)
* TokensFilters.jsx: Search form component with keyword and token filters
* TokensDescription.jsx: Description area with compact mode toggle
* index.jsx: Main orchestrator component
- Features preserved:
* Token status management with switch controls
* Quota progress bars and visual indicators
* Model limitations display with vendor avatars
* IP restrictions handling and display
* Chat integrations with dropdown menu
* Batch operations (copy, delete) with confirmations
* Key visibility toggle and copy functionality
* Compact mode for responsive layouts
* Search and filtering capabilities
* Pagination and loading states
- Improvements:
* Better separation of concerns
* Enhanced reusability and testability
* Simplified maintenance and debugging
* Consistent modular architecture pattern
* Performance optimizations with useMemo
* Backward compatibility maintained
This refactoring follows the same successful pattern used for LogsTable, MjLogsTable, and TaskLogsTable, significantly improving code maintainability while preserving all existing functionality.
Refactor the monolithic TaskLogsTable component (802 lines) into a modular,
maintainable architecture following the established pattern from LogsTable
and MjLogsTable refactors.
## What Changed
### 🏗️ Architecture
- Split large single file into focused, single-responsibility components
- Introduced custom hook `useTaskLogsData` for centralized state management
- Created dedicated column definitions file for better organization
- Implemented modal components for user interactions
### 📁 New Structure
```
web/src/components/table/task-logs/
├── index.jsx # Main page component orchestrator
├── TaskLogsTable.jsx # Pure table rendering component
├── TaskLogsActions.jsx # Actions area (task records + compact mode)
├── TaskLogsFilters.jsx # Search form component
├── TaskLogsColumnDefs.js # Column definitions and renderers
└── modals/
├── ColumnSelectorModal.jsx # Column visibility settings
└── ContentModal.jsx # Content viewer for JSON data
web/src/hooks/task-logs/
└── useTaskLogsData.js # Custom hook for state & logic
```
### 🎯 Key Improvements
- **Maintainability**: Clear separation of concerns, easier to understand
- **Reusability**: Modular components can be reused independently
- **Performance**: Optimized with `useMemo` for column rendering
- **Testing**: Single-responsibility components easier to test
- **Developer Experience**: Better code organization and readability
### 🎨 Task-Specific Features Preserved
- All task type rendering with icons (MUSIC, LYRICS, video generation)
- Platform-specific rendering (Suno, Kling, Jimeng) with distinct colors
- Progress indicators for task completion status
- Video preview links for successful video generation tasks
- Admin-only columns for channel information
- Status rendering with appropriate colors and icons
### 🔧 Technical Details
- Centralized all business logic in `useTaskLogsData` custom hook
- Extracted comprehensive column definitions with Lucide React icons
- Split complex UI into focused components (table, actions, filters, modals)
- Maintained responsive design patterns for mobile compatibility
- Preserved admin permission handling for restricted features
- Optimized spacing and layout (reduced gap from 4 to 2 for better density)
### 🎮 Platform Support
- **Suno**: Music and lyrics generation with music icons
- **Kling**: Video generation with video icons
- **Jimeng**: Video generation with distinct purple styling
### 🐛 Fixes
- Improved component prop passing patterns
- Enhanced type safety through better state management
- Optimized rendering performance with proper memoization
- Streamlined export pattern using `export { default }`
## Breaking Changes
None - all existing imports and functionality preserved.
Refactor the monolithic MjLogsTable component (971 lines) into a modular,
maintainable architecture following the same pattern as LogsTable refactor.
## What Changed
### 🏗️ Architecture
- Split large single file into focused, single-responsibility components
- Introduced custom hook `useMjLogsData` for centralized state management
- Created dedicated column definitions file for better organization
- Implemented specialized modal components for Midjourney-specific features
### 📁 New Structure
```
web/src/components/table/mj-logs/
├── index.jsx # Main page component orchestrator
├── MjLogsTable.jsx # Pure table rendering component
├── MjLogsActions.jsx # Actions area (banner + compact mode)
├── MjLogsFilters.jsx # Search form component
├── MjLogsColumnDefs.js # Column definitions and renderers
└── modals/
├── ColumnSelectorModal.jsx # Column visibility settings
└── ContentModal.jsx # Content viewer (text + image preview)
web/src/hooks/mj-logs/
└── useMjLogsData.js # Custom hook for state & logic
```
### 🎯 Key Improvements
- **Maintainability**: Clear separation of concerns, easier to understand
- **Reusability**: Modular components can be reused independently
- **Performance**: Optimized with `useMemo` for column rendering
- **Testing**: Single-responsibility components easier to test
- **Developer Experience**: Better code organization and readability
### 🎨 Midjourney-Specific Features Preserved
- All task type rendering with icons (IMAGINE, UPSCALE, VARIATION, etc.)
- Status rendering with appropriate colors and icons
- Image preview functionality for generated artwork
- Progress indicators for task completion
- Admin-only columns for channel and submission results
- Banner notification system for callback settings
### 🔧 Technical Details
- Centralized all business logic in `useMjLogsData` custom hook
- Extracted comprehensive column definitions with Lucide React icons
- Split complex UI into focused components (table, actions, filters, modals)
- Maintained responsive design patterns for mobile compatibility
- Preserved admin permission handling for restricted features
### 🐛 Fixes
- Improved component prop passing patterns
- Enhanced type safety through better state management
- Optimized rendering performance with proper memoization
## Breaking Changes
None - all existing imports and functionality preserved.
- Added a server-snapshot fallback (`() => false`) to `useIsMobile` to ensure
consistent results between server-side rendering and the browser, preventing
hydration mismatches.
- Removed a redundant ternary in `PageLayout` sidebar styles, replacing
`isMobile ? 'fixed' : 'fixed'` with a single `'fixed'` value for clarity.
These changes improve SSR reliability and tidy up inline styles without
affecting runtime functionality.
BREAKING CHANGE:
helpers/utils.js no longer exports `isMobile()`.
Any external code that relied on this function must switch to the `useIsMobile` React hook.
Summary
-------
1. Deleted the obsolete `isMobile()` function from helpers/utils.js.
2. Introduced `MOBILE_BREAKPOINT` constant and `matchMedia`-based detection for non-React contexts.
3. Reworked toast positioning logic in utils.js to rely on `matchMedia`.
4. Updated render.js:
• Removed isMobile import.
• Added MOBILE_BREAKPOINT detection in `truncateText`.
5. Migrated every page/component to the `useIsMobile` hook:
• Layout: HeaderBar, PageLayout, SiderBar
• Pages: Home, Detail, Playground, User (Add/Edit), Token, Channel, Redemption, Ratio Sync
• Components: ChannelsTable, ChannelSelectorModal, ConflictConfirmModal
6. Purged all remaining `isMobile()` calls and legacy imports.
7. Added missing `const isMobile = useIsMobile()` declarations where required.
Benefits
--------
• Unifies mobile detection with a React-friendly hook.
• Eliminates duplicated logic and improves maintainability.
• Keeps non-React helpers lightweight by using `matchMedia` directly.
Summary
• Added per-table “Compact / Adaptive” view toggle to all major table components (Tokens, Channels, Logs, MjLogs, TaskLogs, Redemptions, Users).
• Persist user preference in a single localStorage entry (`table_compact_modes`) instead of scattered keys.
Details
1. utils.js
• Re-implemented `getTableCompactMode` / `setTableCompactMode` to read & write a shared JSON object.
• Imported storage-key constant from `constants`.
2. hooks/useTableCompactMode.js
• Hook now consumes the unified helpers and listens to `storage` events via the shared key constant.
3. constants
• Added `TABLE_COMPACT_MODES_KEY` to `common.constant.js` and re-exported via `constants/index.js`.
4. Table components
• Integrated `useTableCompactMode('<tableName>')`.
• Dynamically remove `fixed: 'right'` column and horizontal `scroll` when in compact mode.
• UI: toggle button placed at card title’s right; responsive layout on small screens.
5. UI polish
• Replaced all lucide-react `List`/`ListIcon` usages with Semi UI `IconDescend` for consistency.
• Restored correct icons where `Hash` was intended (TaskLogsTable).
Benefits
• Consistent UX for switching list density across the app.
• Cleaner localStorage footprint with easier future maintenance.
- Refactored system initialization page using TailwindCSS 3 and SemiUI components
- Changed layout from step navigation to single page display for all configurations
- Modified top area from vertical to more compact horizontal layout
- Updated gradient color scheme from blue/purple to orange/pink
- Fixed form field name duplication issues and optimized Form implementation
- Changed usage mode selection from three-column grid to vertical layout
- Replaced usage mode card icons from settings to more appropriate Layers icon
- Added specific prompts for different database types (SQLite/MySQL/PostgreSQL)
- Removed configuration summary section while keeping the initialization button
- Fixed useSetupCheck issue by using SetupCheck as a direct component for proper redirection
- Store editing message object reference using useRef to avoid ID conflicts
- Use object reference comparison first before falling back to ID matching
- Apply fix to both save and cancel operations in message editing
- Clear reference after edit completion to prevent stale object issues
Previously, when editing imported messages that contained duplicate IDs,
the findIndex operation would match the first occurrence rather than the
intended message, causing conversation history truncation when saving
edits. This change stores and uses object references for accurate message
identification during the editing process.
- Use object reference comparison first before falling back to ID matching
- Prevent incorrect message index lookup when duplicate IDs exist
- Apply fix to both handleMessageReset and handleMessageDelete functions
- Maintain backward compatibility with ID-based message identification
Previously, when importing messages that contained duplicate IDs, the
findIndex operation would match the first occurrence rather than the
intended message, causing history truncation on retry. This change uses
object reference comparison as the primary method, ensuring accurate
message identification and preserving conversation history.
- Extend handleMessageReset condition to include 'system' role messages
- Allow system messages to trigger regeneration like assistant messages
- Fix disabled retry button issue when message role is switched to system
- Maintain consistent user experience across different message roles
Previously, when an assistant message was switched to system role,
the retry button became non-functional. This change ensures that
system messages can be regenerated by finding the previous user
message and resending it, maintaining feature parity with assistant
messages.
**Problem 1: Chat interface not refreshing when resetting imported messages**
- The "reset messages simultaneously" option during config import failed to
update the chat interface properly
- Normal conversation resets worked correctly
**Problem 2: Messages stuck in loading state after page refresh**
- When AI was generating a response and user refreshed the page, the message
remained in loading state indefinitely
- Stop button had no effect on these orphaned loading messages
**Changes Made:**
1. **Fixed config reset message refresh** (`usePlaygroundState.js`):
```javascript
// Clear messages first, then set defaults to force component re-render
setMessage([]);
setTimeout(() => {
setMessage(DEFAULT_MESSAGES);
}, 0);
```
2. **Enhanced stop generator functionality** (`useApiRequest.js`):
```javascript
// Handle orphaned loading messages even without active SSE connection
const onStopGenerator = useCallback(() => {
// Close active SSE if exists
if (sseSourceRef.current) {
sseSourceRef.current.close();
sseSourceRef.current = null;
}
// Always attempt to complete any loading/incomplete messages
// ... processing logic
}, [setMessage, applyAutoCollapseLogic, saveMessages]);
```
3. **Added automatic message state recovery** (`usePlaygroundState.js`):
```javascript
// Auto-fix loading/incomplete messages on page load
useEffect(() => {
const lastMsg = message[message.length - 1];
if (lastMsg.status === MESSAGE_STATUS.LOADING ||
lastMsg.status === MESSAGE_STATUS.INCOMPLETE) {
// Process incomplete content and mark as complete
// Save corrected message state
}
}, []);
```
**Root Cause:**
- Config reset: Direct state assignment didn't trigger component refresh
- Loading state: No recovery mechanism for interrupted SSE connections after refresh
**Impact:**
- ✅ Config reset now properly refreshes chat interface
- ✅ Stop button works on orphaned loading messages
- ✅ Page refresh automatically recovers incomplete messages
- ✅ No more permanently stuck loading states
When using the "reset messages simultaneously" option during config import,
the conversation messages in the chat interface were not being properly reset,
while normal conversation resets worked correctly.
**Changes:**
- Modified `handleConfigReset` in `usePlaygroundState.js` to clear messages
before setting default examples
- Added asynchronous message update to force Chat component re-render
- Ensures immediate UI refresh when resetting imported conversation data
**Root Cause:**
The direct assignment to DEFAULT_MESSAGES didn't trigger a complete
component refresh, causing the chat interface to display stale data.
**Solution:**
```javascript
// Before
setMessage(DEFAULT_MESSAGES);
// After
setMessage([]);
setTimeout(() => {
setMessage(DEFAULT_MESSAGES);
}, 0);
```
This two-step approach forces the Chat component to unmount and remount
with fresh data, resolving the display inconsistency.
- Modify saveMessagesImmediately to accept messages parameter
- Pass updated message list to all save calls instead of relying on closure
- Ensure complete message history is saved including the last message
- Fix timing issue where old message state was being saved
This fixes the issue where the last conversation was not being persisted to localStorage.
- Refactor message saving strategy from automatic to manual saving
- Save messages only on key operations: send, complete, edit, delete, role toggle, clear
- Prevent frequent localStorage writes during streaming responses
- Remove excessive console logging
- Remove all console.log statements from save/load operations
- Clean up debug logs to reduce console noise
- Optimize initial state loading with lazy initialization
- Replace useRef with useState lazy initialization for config and messages
- Ensure loadConfig and loadMessages are called only once on mount
- Prevent redundant localStorage reads during re-renders
- Update hooks to support new save strategy
- Pass saveMessages callback through component hierarchy
- Add saveMessagesImmediately to relevant hooks (useApiRequest, useMessageActions, useMessageEdit)
- Trigger saves at appropriate lifecycle points
This significantly improves performance by reducing localStorage I/O operations
from continuous writes during streaming to discrete saves at meaningful points.
Summary
This commit addresses two critical issues affecting the real-time chat experience in the Playground:
1. Optimized re-rendering of reasoning content
• Added `reasoningContent` to the comparison function of `OptimizedMessageContent` (`web/src/components/playground/OptimizedComponents.js`).
• Ensures the component re-renders while reasoning text streams, resolving the bug where only the first characters (“好,”) were shown until the stream finished.
2. Defensive checks for SSE message updates
• Added early-return guards in `streamMessageUpdate` (`web/src/hooks/useApiRequest.js`).
• Skips updates when `lastMessage` is undefined or the last message isn’t from the assistant, preventing `TypeError: Cannot read properties of undefined (reading 'status')` during rapid SSE responses.
Impact
• Real-time reasoning content now appears progressively, enhancing user feedback.
• Eliminates runtime crashes caused by undefined message references, improving overall stability.
- Remove duplicate onRoleToggle prop passing to ChatArea component in Playground/index.js
- Move Toast notification outside setMessage callback in useMessageActions hook
- Prevent multiple event bindings that caused repeated role switch notifications
- Add early return validation for role toggle eligibility
This fixes the issue where users would see multiple success toasts when switching
between Assistant and System roles in the chat interface.
Files changed:
- web/src/pages/Playground/index.js
- web/src/hooks/useMessageActions.js
- Add CustomRequestEditor component with JSON validation and real-time formatting
- Implement bidirectional sync between chat messages and custom request body
- Add persistent local storage for chat messages (separate from config)
- Remove redundant System Prompt field in custom mode
- Refactor configuration storage to separate messages and settings
New Features:
• Custom request body mode with JSON editor and syntax highlighting
• Real-time bidirectional synchronization between chat UI and custom request body
• Persistent message storage that survives page refresh
• Enhanced configuration export/import including message data
• Improved parameter organization with collapsible sections
Technical Changes:
• Add loadMessages/saveMessages functions in configStorage
• Update usePlaygroundState hook to handle message persistence
• Refactor SettingsPanel to remove System Prompt in custom mode
• Add STORAGE_KEYS constants for better storage key management
• Implement debounced auto-save for both config and messages
• Add hash-based change detection to prevent unnecessary updates
UI/UX Improvements:
• Disabled state styling for parameters in custom mode
• Warning banners and visual feedback for mode switching
• Mobile-responsive design for custom request editor
• Consistent styling with existing design system
- Extract common `applyAutoCollapseLogic` function for reasoning panel collapse behavior
- Consolidate duplicated auto-collapse logic across multiple functions
- Simplify conditional expressions using logical OR operator
- Replace repetitive property assignments with object spread syntax
- Update dependency arrays to include new shared function
- Ensure consistent behavior across stream/non-stream/error scenarios
This refactoring improves code maintainability by following DRY principles
and centralizing the auto-collapse logic in a single reusable function.
All message handling functions now use consistent logic for determining
when to auto-collapse the reasoning panel.
Benefits:
- Reduced code duplication from ~20 lines to 6 lines per function
- Single source of truth for auto-collapse behavior
- Improved readability and maintainability
- Easier to modify collapse logic in the future
Files changed:
- web/src/hooks/useApiRequest.js: Refactored message handling functions
- Add `hasAutoCollapsed` flag to track auto-collapse state
- Modify reasoning panel to auto-collapse only once after thinking completion
- Allow users to manually toggle reasoning panel after auto-collapse
- Update message creation, streaming updates, and completion handlers
- Ensure consistent behavior across stream/non-stream requests and error cases
Previously, the reasoning/thinking panel would auto-collapse every time
the AI completed its thinking process, preventing users from reopening
it to review the reasoning content. Now it auto-collapses only once
when thinking is complete, then allows full user control.
Files changed:
- web/src/hooks/useApiRequest.js: Updated all message handling functions
- web/src/utils/messageUtils.js: Added hasAutoCollapsed to initial state
Previously, the "thinking" indicator and loading icon would only disappear
after the entire message generation was complete, which created a poor user
experience where users had to wait for the full response to see that the
reasoning phase had finished.
Changes made:
- Add `isThinkingComplete` field to independently track reasoning state
- Update streaming logic to mark thinking complete when content starts flowing
- Detect closed `<think>` tags to mark reasoning completion
- Modify MessageContent component to use independent thinking state
- Update "思考中..." text and loading icon display conditions
- Ensure thinking state is properly set in all completion scenarios
(non-stream, errors, manual stop)
Now the thinking section immediately shows as complete when reasoning ends,
rather than waiting for the entire message to finish, providing much better
real-time feedback to users.
Files modified:
- web/src/hooks/useApiRequest.js
- web/src/components/playground/MessageContent.js
- web/src/utils/messageUtils.js
- Cache initial config using useRef to prevent repeated loadConfig() calls
- Fix useEffect dependencies to only trigger on actual config changes
- Modify debouncedSaveConfig dependency from function reference to actual config values
- Update handleConfigReset to use DEFAULT_CONFIG directly instead of reloading
- Prevent excessive console logging during chat interactions and frequent re-renders
This resolves the issue where console was flooded with:
"配置已从本地存储加载" and "配置已保存到本地存储" messages,
especially during active chat sessions where logs appeared every second.
Fixes: Frequent config load/save operations causing performance issues
Completely restructured the Playground component from a 1437-line monolith
into a maintainable, modular architecture with 62.4% code reduction (540 lines).
**Key Improvements:**
- **Modular Architecture**: Extracted business logic into separate utility files
- `utils/constants.js` - Centralized constant management
- `utils/messageUtils.js` - Message processing utilities
- `utils/apiUtils.js` - API-related helper functions
- **Custom Hooks**: Created specialized hooks for better state management
- `usePlaygroundState.js` - Centralized state management
- `useMessageActions.js` - Message operation handlers
- `useApiRequest.js` - API request management
- **Code Quality**: Applied SOLID principles and functional programming patterns
- **Performance**: Optimized re-renders with useCallback and proper dependency arrays
- **Maintainability**: Implemented single responsibility principle and separation of concerns
**Technical Achievements:**
- Eliminated code duplication and redundancy
- Replaced magic strings with typed constants
- Extracted complex inline logic into pure functions
- Improved error handling and API response processing
- Enhanced code readability and testability
**Breaking Changes:** None - All existing functionality preserved
This refactor transforms the codebase into enterprise-grade quality following
React best practices and modern development standards.