Commit Graph

4 Commits

Author SHA1 Message Date
t0ng7u
c5d97597c4 🔍 fix: select search filter
Summary
• Introduced a unified `selectFilter` helper that matches both `option.value` and `option.label`, ensuring all `<Select>` components support intuitive search (fixes channel “type” dropdown not filtering).
• Replaced all usages of the old `modelSelectFilter` with `selectFilter` in:
  • `EditChannelModal.jsx`
  • `SettingsPanel.js`
  • `EditTokenModal.jsx`
  • `EditTagModal.jsx`
• Removed the deprecated `modelSelectFilter` export from `utils.js` (no backward-compat alias).
• Updated documentation comments accordingly.

Why
The old filter only inspected `option.value`, causing searches to fail when `label` carried the meaningful text (e.g., numeric IDs for channel types). The new helper searches both fields, covering all scenarios and unifying the API across the codebase.

Notes
No functional regressions expected; all components have been migrated.
2025-07-27 00:01:12 +08:00
t0ng7u
847a8c8c4d refactor: unify model-select searching & UX across the dashboard
This patch standardises how all “model” (and related) `<Select>` components handle searching.

Highlights
• Added a shared helper `modelSelectFilter` to `helpers/utils.js` – performs case-insensitive  value-based matching, independent of ReactNode labels.
• Removed the temporary `helpers/selectFilter.js`; all components now import from the core helpers barrel.
• Updated Selects to use the new filter *and* set `autoClearSearchValue={false}` so the query text is preserved after a choice is made.

Affected components
• Channel editor (EditChannelModal) – channel type & model lists
• Tag editor (EditTagModal) – model list
• Token editor (EditTokenModal) – model-limit list
• Playground SettingsPanel – model selector

Benefits
✓ Consistent search behaviour across the app
✓ Better user experience when selecting multiple items
✓ Cleaner codebase with one canonical filter implementation
2025-07-19 13:28:09 +08:00
t0ng7u
38e72e1af7 🎨 chore: integrate ESLint header automation with AGPL-3.0 notice
• Added `.eslintrc.cjs`
  - Enables `header` + `react-hooks` plugins
  - Inserts standardized AGPL-3.0 license banner for © 2025 QuantumNous
  - JS/JSX parsing & JSX support configured

• Installed dev-deps: `eslint`, `eslint-plugin-header`, `eslint-plugin-react-hooks`

• Updated `web/package.json` scripts
  - `eslint` → lint with cache
  - `eslint:fix` → auto-insert/repair license headers

• Executed `eslint --fix` to prepend license banner to all JS/JSX files

• Ignored runtime cache
  - Added `.eslintcache` to `.gitignore` & `.dockerignore`

Result: consistent AGPL-3.0 license headers, reproducible linting across local dev & CI.
2025-07-19 03:30:44 +08:00
t0ng7u
c05d6f7cdf ♻️ refactor(components): restructure RedemptionsTable to modular architecture
Refactor the monolithic RedemptionsTable component (614 lines) into a clean,
modular structure following the established tokens component pattern.

### Changes Made:

**New Components:**
- `RedemptionsColumnDefs.js` - Extract table column definitions and render logic
- `RedemptionsActions.jsx` - Extract action buttons (add, batch copy, clear invalid)
- `RedemptionsFilters.jsx` - Extract search and filter form components
- `RedemptionsDescription.jsx` - Extract description area component
- `redemptions/index.jsx` - Main container component managing state and composition

**New Hook:**
- `useRedemptionsData.js` - Extract all data management, CRUD operations, and business logic

**New Constants:**
- `redemption.constants.js` - Extract redemption status, actions, and form constants

**Architecture Changes:**
- Transform RedemptionsTable.jsx into pure table rendering component
- Move state management and component composition to index.jsx
- Implement consistent prop drilling pattern matching tokens module
- Add memoization for performance optimization
- Centralize translation function distribution

### Benefits:
- **Maintainability**: Each component has single responsibility
- **Reusability**: Components and hooks can be used elsewhere
- **Testability**: Individual modules can be unit tested
- **Team Collaboration**: Multiple developers can work on different modules
- **Consistency**: Follows established architectural patterns

### File Structure:
```
redemptions/
├── index.jsx                    # Main container (state + composition)
├── RedemptionsTable.jsx        # Pure table component
├── RedemptionsActions.jsx      # Action buttons
├── RedemptionsFilters.jsx      # Search/filter form
├── RedemptionsDescription.jsx  # Description area
└── RedemptionsColumnDefs.js    # Column definitions
2025-07-19 00:12:04 +08:00