refactor: Introduce pre-consume quota and unify relay handlers

This commit introduces a major architectural refactoring to improve quota management, centralize logging, and streamline the relay handling logic.

Key changes:
- **Pre-consume Quota:** Implements a new mechanism to check and reserve user quota *before* making the request to the upstream provider. This ensures more accurate quota deduction and prevents users from exceeding their limits due to concurrent requests.

- **Unified Relay Handlers:** Refactors the relay logic to use generic handlers (e.g., `ChatHandler`, `ImageHandler`) instead of provider-specific implementations. This significantly reduces code duplication and simplifies adding new channels.

- **Centralized Logger:** A new dedicated `logger` package is introduced, and all system logging calls are migrated to use it, moving this responsibility out of the `common` package.

- **Code Reorganization:** DTOs are generalized (e.g., `dalle.go` -> `openai_image.go`) and utility code is moved to more appropriate packages (e.g., `common/http.go` -> `service/http.go`) for better code structure.
This commit is contained in:
CaIon
2025-08-14 20:05:06 +08:00
parent 17bab355e4
commit e2037ad756
113 changed files with 3095 additions and 2518 deletions

View File

@@ -1,5 +1,12 @@
package dto
import (
"one-api/types"
"strings"
"github.com/gin-gonic/gin"
)
type EmbeddingOptions struct {
Seed int `json:"seed,omitempty"`
Temperature *float64 `json:"temperature,omitempty"`
@@ -24,9 +31,26 @@ type EmbeddingRequest struct {
PresencePenalty float64 `json:"presence_penalty,omitempty"`
}
func (r EmbeddingRequest) ParseInput() []string {
func (r *EmbeddingRequest) GetTokenCountMeta() *types.TokenCountMeta {
var texts = make([]string, 0)
inputs := r.ParseInput()
for _, input := range inputs {
texts = append(texts, input)
}
return &types.TokenCountMeta{
CombineText: strings.Join(texts, "\n"),
}
}
func (r *EmbeddingRequest) IsStream(c *gin.Context) bool {
return false
}
func (r *EmbeddingRequest) ParseInput() []string {
if r.Input == nil {
return nil
return make([]string, 0)
}
var input []string
switch r.Input.(type) {