feat: Update dependencies and restructure Playground component

- Upgraded @douyinfe/semi-ui from version 2.63.1 to 2.69.1 in package.json.
- Updated pnpm-lock.yaml to reflect new dependency versions and lockfile format.
- Moved Playground component to a new directory structure under pages.
- Enhanced Playground component with new features and improved user experience.
This commit is contained in:
CalciumIon
2024-12-11 18:27:30 +08:00
parent 713de36ecd
commit 7cab9d7c8a
4 changed files with 2922 additions and 2460 deletions

View File

@@ -1,364 +0,0 @@
import React, { useCallback, useContext, useEffect, useState } from 'react';
import { useNavigate, useSearchParams } from 'react-router-dom';
import { UserContext } from '../context/User';
import { API, getUserIdFromLocalStorage, showError } from '../helpers';
import { Card, Chat, Input, Layout, Select, Slider, TextArea, Typography } from '@douyinfe/semi-ui';
import { SSE } from 'sse';
const defaultMessage = [
{
role: 'user',
id: '2',
createAt: 1715676751919,
content: "你好",
},
{
role: 'assistant',
id: '3',
createAt: 1715676751919,
content: "你好,请问有什么可以帮助您的吗?",
}
];
const roleInfo = {
user: {
name: 'User',
avatar: 'https://lf3-static.bytednsdoc.com/obj/eden-cn/ptlz_zlp/ljhwZthlaukjlkulzlp/docs-icon.png'
},
assistant: {
name: 'Assistant',
avatar: 'logo.png'
},
system: {
name: 'System',
avatar: 'https://lf3-static.bytednsdoc.com/obj/eden-cn/ptlz_zlp/ljhwZthlaukjlkulzlp/other/logo.png'
}
}
let id = 4;
function getId() {
return `${id++}`
}
const Playground = () => {
const [inputs, setInputs] = useState({
model: 'gpt-4o-mini',
group: '',
max_tokens: 0,
temperature: 0,
});
const [searchParams, setSearchParams] = useSearchParams();
const [userState, userDispatch] = useContext(UserContext);
const [status, setStatus] = useState({});
const [systemPrompt, setSystemPrompt] = useState('You are a helpful assistant. You can help me by answering my questions. You can also ask me questions.');
const [message, setMessage] = useState(defaultMessage);
const [models, setModels] = useState([]);
const [groups, setGroups] = useState([]);
const handleInputChange = (name, value) => {
setInputs((inputs) => ({ ...inputs, [name]: value }));
};
useEffect(() => {
if (searchParams.get('expired')) {
showError('未登录或登录已过期,请重新登录!');
}
let status = localStorage.getItem('status');
if (status) {
status = JSON.parse(status);
setStatus(status);
}
loadModels();
loadGroups();
}, []);
const loadModels = async () => {
let res = await API.get(`/api/user/models`);
const { success, message, data } = res.data;
if (success) {
let localModelOptions = data.map((model) => ({
label: model,
value: model,
}));
setModels(localModelOptions);
} else {
showError(message);
}
};
const loadGroups = async () => {
let res = await API.get(`/api/user/self/groups`);
const { success, message, data } = res.data;
if (success) {
// return data is a map, key is group name, value is group description
// label is group description, value is group name
let localGroupOptions = Object.keys(data).map((group) => ({
label: data[group],
value: group,
}));
// handleInputChange('group', localGroupOptions[0].value);
if (localGroupOptions.length > 0) {
// set default group at first
localGroupOptions.unshift({
label: '用户分组',
value: '',
});
} else {
localGroupOptions = [{
label: '用户分组',
value: '',
}];
setGroups(localGroupOptions);
}
setGroups(localGroupOptions);
handleInputChange('group', localGroupOptions[0].value);
} else {
showError(message);
}
};
const commonOuterStyle = {
border: '1px solid var(--semi-color-border)',
borderRadius: '16px',
margin: '0px 8px',
}
const getSystemMessage = () => {
if (systemPrompt !== '') {
return {
role: 'system',
id: '1',
createAt: 1715676751919,
content: systemPrompt,
}
}
}
let handleSSE = (payload) => {
let source = new SSE('/pg/chat/completions', {
headers: {
"Content-Type": "application/json",
"New-Api-User": getUserIdFromLocalStorage(),
},
method: "POST",
payload: JSON.stringify(payload),
});
source.addEventListener("message", (e) => {
if (e.data !== "[DONE]") {
let payload = JSON.parse(e.data);
// console.log("Payload: ", payload);
if (payload.choices.length === 0) {
source.close();
completeMessage();
} else {
let text = payload.choices[0].delta.content;
if (text) {
generateMockResponse(text);
}
}
} else {
completeMessage();
}
});
source.addEventListener("error", (e) => {
generateMockResponse(e.data)
completeMessage('error')
});
source.addEventListener("readystatechange", (e) => {
if (e.readyState >= 2) {
if (source.status === undefined) {
source.close();
completeMessage();
}
}
});
source.stream();
}
const onMessageSend = useCallback((content, attachment) => {
console.log("attachment: ", attachment);
setMessage((prevMessage) => {
const newMessage = [
...prevMessage,
{
role: 'user',
content: content,
createAt: Date.now(),
id: getId()
}
];
// 将 getPayload 移到这里
const getPayload = () => {
let systemMessage = getSystemMessage();
let messages = newMessage.map((item) => {
return {
role: item.role,
content: item.content,
}
});
if (systemMessage) {
messages.unshift(systemMessage);
}
return {
messages: messages,
stream: true,
model: inputs.model,
group: inputs.group,
max_tokens: parseInt(inputs.max_tokens),
temperature: inputs.temperature,
};
};
// 使用更新后的消息状态调用 handleSSE
handleSSE(getPayload());
newMessage.push({
role: 'assistant',
content: '',
createAt: Date.now(),
id: getId(),
status: 'loading'
});
return newMessage;
});
}, [getSystemMessage]);
const completeMessage = useCallback((status = 'complete') => {
// console.log("Complete Message: ", status)
setMessage((prevMessage) => {
const lastMessage = prevMessage[prevMessage.length - 1];
// only change the status if the last message is not complete and not error
if (lastMessage.status === 'complete' || lastMessage.status === 'error') {
return prevMessage;
}
return [
...prevMessage.slice(0, -1),
{ ...lastMessage, status: status }
];
});
}, [])
const generateMockResponse = useCallback((content) => {
// console.log("Generate Mock Response: ", content);
setMessage((message) => {
const lastMessage = message[message.length - 1];
let newMessage = {...lastMessage};
if (lastMessage.status === 'loading' || lastMessage.status === 'incomplete') {
newMessage = {
...newMessage,
content: (lastMessage.content || '') + content,
status: 'incomplete'
}
}
return [ ...message.slice(0, -1), newMessage ]
})
}, []);
return (
<Layout style={{height: '100%'}}>
<Layout.Sider>
<Card style={commonOuterStyle}>
<div style={{ marginTop: 10 }}>
<Typography.Text strong>分组</Typography.Text>
</div>
<Select
placeholder={'请选择分组'}
name='group'
required
selection
onChange={(value) => {
handleInputChange('group', value);
}}
value={inputs.group}
autoComplete='new-password'
optionList={groups}
/>
<div style={{ marginTop: 10 }}>
<Typography.Text strong>模型</Typography.Text>
</div>
<Select
placeholder={'请选择模型'}
name='model'
required
selection
searchPosition='dropdown'
filter
onChange={(value) => {
handleInputChange('model', value);
}}
value={inputs.model}
autoComplete='new-password'
optionList={models}
/>
<div style={{ marginTop: 10 }}>
<Typography.Text strong>Temperature</Typography.Text>
</div>
<Slider
step={0.1}
min={0.1}
max={1}
value={inputs.temperature}
onChange={(value) => {
handleInputChange('temperature', value);
}}
/>
<div style={{ marginTop: 10 }}>
<Typography.Text strong>MaxTokens</Typography.Text>
</div>
<Input
placeholder='MaxTokens'
name='max_tokens'
required
autoComplete='new-password'
defaultValue={0}
value={inputs.max_tokens}
onChange={(value) => {
handleInputChange('max_tokens', value);
}}
/>
<div style={{ marginTop: 10 }}>
<Typography.Text strong>System</Typography.Text>
</div>
<TextArea
placeholder='System Prompt'
name='system'
required
autoComplete='new-password'
autosize
defaultValue={systemPrompt}
// value={systemPrompt}
onChange={(value) => {
setSystemPrompt(value);
}}
/>
</Card>
</Layout.Sider>
<Layout.Content>
<div style={{height: '100%'}}>
<Chat
chatBoxRenderConfig={{
renderChatBoxAction: () => {
return <div></div>
}
}}
roleConfig={roleInfo}
style={commonOuterStyle}
chats={message}
onMessageSend={onMessageSend}
showClearContext
onClear={() => {
setMessage([]);
}}
/>
</div>
</Layout.Content>
</Layout>
);
};
export default Playground;