feat(ui): add incremental-add feedback & translations for model lists (#1218)

Front-end enhancements around “Add custom models”:

• EditChannel.js / EditTagModal.js
  – Skip models that already exist instead of blocking the action.
  – Collect actually inserted items and display:
      • Success toast: “Added N models: model1, model2 …”
      • Info toast when no new model detected.
  – Keeps UX smooth while preserving deduplication logic.

• i18n
  – en.json: added keys
      • "已新增 {{count}} 个模型:{{list}}"
      • "未发现新增模型"
  – Fixed a broken JSON string containing smart quotes to maintain valid syntax.

Result:
Users can bulk-paste model names; duplicates are silently ignored and the UI clearly lists what was incrementally appended. All messages are fully internationalised.

Closes #1218
This commit is contained in:
Apple\Apple
2025-06-13 13:49:15 +08:00
parent 0e05f725a4
commit 47531a6b93
4 changed files with 32 additions and 15 deletions

View File

@@ -8,6 +8,7 @@ import (
"github.com/samber/lo"
"gorm.io/gorm"
"gorm.io/gorm/clause"
)
type Ability struct {
@@ -158,7 +159,7 @@ func (channel *Channel) AddAbilities() error {
return nil
}
for _, chunk := range lo.Chunk(abilities, 50) {
err := DB.Create(&chunk).Error
err := DB.Clauses(clause.OnConflict{DoNothing: true}).Create(&chunk).Error
if err != nil {
return err
}
@@ -224,7 +225,7 @@ func (channel *Channel) UpdateAbilities(tx *gorm.DB) error {
if len(abilities) > 0 {
for _, chunk := range lo.Chunk(abilities, 50) {
err = tx.Create(&chunk).Error
err = tx.Clauses(clause.OnConflict{DoNothing: true}).Create(&chunk).Error
if err != nil {
if isNewTx {
tx.Rollback()