蜂鸟Pro v2.0.1 - 基础框架版本 (待完善)
## 当前状态 - 插件界面已完成重命名 (cursorpro → hummingbird) - 双账号池 UI 已实现 (Auto/Pro 卡片) - 后端已切换到 MySQL 数据库 - 添加了 Cursor 官方用量 API 文档 ## 已知问题 (待修复) 1. 激活时检查账号导致无账号时激活失败 2. 未启用无感换号时不应获取账号 3. 账号用量模块不显示 (seamless 未启用时应隐藏) 4. 积分显示为 0 (后端未正确返回) 5. Auto/Pro 双密钥逻辑混乱,状态不同步 6. 账号添加后无自动分析功能 ## 下一版本计划 - 重构数据模型,优化账号状态管理 - 实现 Cursor API 自动分析账号 - 修复激活流程,不依赖账号 - 启用无感时才分配账号 - 完善账号用量实时显示 ## 文件说明 - docs/系统设计文档.md - 完整架构设计 - cursor 官方用量接口.md - Cursor API 文档 - 参考计费/ - Vibeviewer 开源项目参考 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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参考计费/.cursor/rules/project.mdc
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参考计费/.cursor/rules/project.mdc
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---
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alwaysApply: true
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---
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# Project Overview
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> 参见 Tuist/模块化细节与常见问题排查:`.cursor/rules/tuist.mdc`
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This is a native **MacOS MenuBar application** built with **Swift 6.1+** and **SwiftUI**. The codebase targets **iOS 18.0 and later**, allowing full use of modern Swift and iOS APIs. All concurrency is handled with **Swift Concurrency** (async/await, actors, @MainActor isolation) ensuring thread-safe code.
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- **Frameworks & Tech:** SwiftUI for UI, Swift Concurrency with strict mode, Swift Package Manager for modular architecture
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- **Architecture:** Model-View (MV) pattern using pure SwiftUI state management. We avoid MVVM and instead leverage SwiftUI's built-in state mechanisms (@State, @Observable, @Environment, @Binding)
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- **Testing:** Swift Testing framework with modern @Test macros and #expect/#require assertions
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- **Platform:** iOS (Simulator and Device)
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- **Accessibility:** Full accessibility support using SwiftUI's accessibility modifiers
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## Project Structure
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The project follows a **workspace + SPM package** architecture:
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```
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YourApp/
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├── Config/ # XCConfig build settings
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│ ├── Debug.xcconfig
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│ ├── Release.xcconfig
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│ ├── Shared.xcconfig
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│ └── Tests.xcconfig
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├── YourApp.xcworkspace/ # Workspace container
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├── YourApp.xcodeproj/ # App shell (minimal wrapper)
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├── YourApp/ # App target - just the entry point
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│ ├── Assets.xcassets/
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│ ├── YourAppApp.swift # @main entry point only
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│ └── YourApp.xctestplan
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├── YourAppPackage/ # All features and business logic
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│ ├── Package.swift
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│ ├── Sources/
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│ │ └── YourAppFeature/ # Feature modules
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│ └── Tests/
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│ └── YourAppFeatureTests/ # Swift Testing tests
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└── YourAppUITests/ # UI automation tests
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```
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**Important:** All development work should be done in the **YourAppPackage** Swift Package, not in the app project. The app project is merely a thin wrapper that imports and launches the package features.
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# Code Quality & Style Guidelines
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## Swift Style & Conventions
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- **Naming:** Use `UpperCamelCase` for types, `lowerCamelCase` for properties/functions. Choose descriptive names (e.g., `calculateMonthlyRevenue()` not `calcRev`)
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- **Value Types:** Prefer `struct` for models and data, use `class` only when reference semantics are required
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- **Enums:** Leverage Swift's powerful enums with associated values for state representation
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- **Early Returns:** Prefer early return pattern over nested conditionals to avoid pyramid of doom
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## Optionals & Error Handling
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- Use optionals with `if let`/`guard let` for nil handling
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- Never force-unwrap (`!`) without absolute certainty - prefer `guard` with failure path
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- Use `do/try/catch` for error handling with meaningful error types
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- Handle or propagate all errors - no empty catch blocks
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# Modern SwiftUI Architecture Guidelines (2025)
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### No ViewModels - Use Native SwiftUI Data Flow
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**New features MUST follow these patterns:**
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1. **Views as Pure State Expressions**
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```swift
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struct MyView: View {
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@Environment(MyService.self) private var service
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@State private var viewState: ViewState = .loading
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enum ViewState {
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case loading
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case loaded(data: [Item])
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case error(String)
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}
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var body: some View {
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// View is just a representation of its state
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}
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}
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```
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2. **Use Environment Appropriately**
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- **App-wide services**: Router, Theme, CurrentAccount, Client, etc. - use `@Environment`
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- **Feature-specific services**: Timeline services, single-view logic - use `let` properties with `@Observable`
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- Rule: Environment for cross-app/cross-feature dependencies, let properties for single-feature services
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- Access app-wide via `@Environment(ServiceType.self)`
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- Feature services: `private let myService = MyObservableService()`
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3. **Local State Management**
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- Use `@State` for view-specific state
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- Use `enum` for view states (loading, loaded, error)
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- Use `.task(id:)` and `.onChange(of:)` for side effects
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- Pass state between views using `@Binding`
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|
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4. **No ViewModels Required**
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- Views should be lightweight and disposable
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- Business logic belongs in services/clients
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- Test services independently, not views
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- Use SwiftUI previews for visual testing
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|
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5. **When Views Get Complex**
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- Split into smaller subviews
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- Use compound views that compose smaller views
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- Pass state via bindings between views
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- Never reach for a ViewModel as the solution
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# iOS 26 Features (Optional)
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**Note**: If your app targets iOS 26+, you can take advantage of these cutting-edge SwiftUI APIs introduced in June 2025. These features are optional and should only be used when your deployment target supports iOS 26.
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## Available iOS 26 SwiftUI APIs
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When targeting iOS 26+, consider using these new APIs:
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|
||||
#### Liquid Glass Effects
|
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- `glassEffect(_:in:isEnabled:)` - Apply Liquid Glass effects to views
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- `buttonStyle(.glass)` - Apply Liquid Glass styling to buttons
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- `ToolbarSpacer` - Create visual breaks in toolbars with Liquid Glass
|
||||
|
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#### Enhanced Scrolling
|
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- `scrollEdgeEffectStyle(_:for:)` - Configure scroll edge effects
|
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- `backgroundExtensionEffect()` - Duplicate, mirror, and blur views around edges
|
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|
||||
#### Tab Bar Enhancements
|
||||
- `tabBarMinimizeBehavior(_:)` - Control tab bar minimization behavior
|
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- Search role for tabs with search field replacing tab bar
|
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- `TabViewBottomAccessoryPlacement` - Adjust accessory view content based on placement
|
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|
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#### Web Integration
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- `WebView` and `WebPage` - Full control over browsing experience
|
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|
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#### Drag and Drop
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- `draggable(_:_:)` - Drag multiple items
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- `dragContainer(for:id:in:selection:_:)` - Container for draggable views
|
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|
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#### Animation
|
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- `@Animatable` macro - SwiftUI synthesizes custom animatable data properties
|
||||
|
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#### UI Components
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- `Slider` with automatic tick marks when using step parameter
|
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- `windowResizeAnchor(_:)` - Set window anchor point for resizing
|
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#### Text Enhancements
|
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- `TextEditor` now supports `AttributedString`
|
||||
- `AttributedTextSelection` - Handle text selection with attributed text
|
||||
- `AttributedTextFormattingDefinition` - Define text styling in specific contexts
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- `FindContext` - Create find navigator in text editing views
|
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|
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#### Accessibility
|
||||
- `AssistiveAccess` - Support Assistive Access in iOS scenes
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||||
|
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#### HDR Support
|
||||
- `Color.ResolvedHDR` - RGBA values with HDR headroom information
|
||||
|
||||
#### UIKit Integration
|
||||
- `UIHostingSceneDelegate` - Host and present SwiftUI scenes in UIKit
|
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- `NSGestureRecognizerRepresentable` - Incorporate gesture recognizers from AppKit
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|
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#### Immersive Spaces (if applicable)
|
||||
- `manipulable(coordinateSpace:operations:inertia:isEnabled:onChanged:)` - Hand gesture manipulation
|
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- `SurfaceSnappingInfo` - Snap volumes and windows to surfaces
|
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- `RemoteImmersiveSpace` - Render stereo content from Mac to Apple Vision Pro
|
||||
- `SpatialContainer` - 3D layout container
|
||||
- Depth-based modifiers: `aspectRatio3D(_:contentMode:)`, `rotation3DLayout(_:)`, `depthAlignment(_:)`
|
||||
|
||||
## iOS 26 Usage Guidelines
|
||||
- **Only use when targeting iOS 26+**: Ensure your deployment target supports these APIs
|
||||
- **Progressive enhancement**: Use availability checks if supporting multiple iOS versions
|
||||
- **Feature detection**: Test on older simulators to ensure graceful fallbacks
|
||||
- **Modern aesthetics**: Leverage Liquid Glass effects for cutting-edge UI design
|
||||
|
||||
```swift
|
||||
// Example: Using iOS 26 features with availability checks
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struct ModernButton: View {
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||||
var body: some View {
|
||||
Button("Tap me") {
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||||
// Action
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||||
}
|
||||
.buttonStyle({
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||||
if #available(iOS 26.0, *) {
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||||
.glass
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||||
} else {
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||||
.bordered
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||||
}
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||||
}())
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||||
}
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||||
}
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||||
```
|
||||
|
||||
## SwiftUI State Management (MV Pattern)
|
||||
|
||||
- **@State:** For all state management, including observable model objects
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||||
- **@Observable:** Modern macro for making model classes observable (replaces ObservableObject)
|
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- **@Environment:** For dependency injection and shared app state
|
||||
- **@Binding:** For two-way data flow between parent and child views
|
||||
- **@Bindable:** For creating bindings to @Observable objects
|
||||
- Avoid ViewModels - put view logic directly in SwiftUI views using these state mechanisms
|
||||
- Keep views focused and extract reusable components
|
||||
|
||||
Example with @Observable:
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```swift
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@Observable
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class UserSettings {
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var theme: Theme = .light
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var fontSize: Double = 16.0
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}
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||||
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||||
@MainActor
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||||
struct SettingsView: View {
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||||
@State private var settings = UserSettings()
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||||
var body: some View {
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VStack {
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||||
// Direct property access, no $ prefix needed
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Text("Font Size: \(settings.fontSize)")
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// For bindings, use @Bindable
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@Bindable var settings = settings
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Slider(value: $settings.fontSize, in: 10...30)
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}
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}
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}
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||||
// Sharing state across views
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@MainActor
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struct ContentView: View {
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@State private var userSettings = UserSettings()
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var body: some View {
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NavigationStack {
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MainView()
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.environment(userSettings)
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}
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}
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}
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@MainActor
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struct MainView: View {
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@Environment(UserSettings.self) private var settings
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var body: some View {
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Text("Current theme: \(settings.theme)")
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}
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||||
}
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||||
```
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|
||||
Example with .task modifier for async operations:
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```swift
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@Observable
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class DataModel {
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var items: [Item] = []
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||||
var isLoading = false
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|
||||
func loadData() async throws {
|
||||
isLoading = true
|
||||
defer { isLoading = false }
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|
||||
// Simulated network call
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try await Task.sleep(for: .seconds(1))
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items = try await fetchItems()
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}
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}
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|
||||
@MainActor
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||||
struct ItemListView: View {
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||||
@State private var model = DataModel()
|
||||
|
||||
var body: some View {
|
||||
List(model.items) { item in
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||||
Text(item.name)
|
||||
}
|
||||
.overlay {
|
||||
if model.isLoading {
|
||||
ProgressView()
|
||||
}
|
||||
}
|
||||
.task {
|
||||
// This task automatically cancels when view disappears
|
||||
do {
|
||||
try await model.loadData()
|
||||
} catch {
|
||||
// Handle error
|
||||
}
|
||||
}
|
||||
.refreshable {
|
||||
// Pull to refresh also uses async/await
|
||||
try? await model.loadData()
|
||||
}
|
||||
}
|
||||
}
|
||||
```
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||||
## Concurrency
|
||||
|
||||
- **@MainActor:** All UI updates must use @MainActor isolation
|
||||
- **Actors:** Use actors for expensive operations like disk I/O, network calls, or heavy computation
|
||||
- **async/await:** Always prefer async functions over completion handlers
|
||||
- **Task:** Use structured concurrency with proper task cancellation
|
||||
- **.task modifier:** Always use .task { } on views for async operations tied to view lifecycle - it automatically handles cancellation
|
||||
- **Avoid Task { } in onAppear:** This doesn't cancel automatically and can cause memory leaks or crashes
|
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- No GCD usage - Swift Concurrency only
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|
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### Sendable Conformance
|
||||
|
||||
Swift 6 enforces strict concurrency checking. All types that cross concurrency boundaries must be Sendable:
|
||||
|
||||
- **Value types (struct, enum):** Usually Sendable if all properties are Sendable
|
||||
- **Classes:** Must be marked `final` and have immutable or Sendable properties, or use `@unchecked Sendable` with thread-safe implementation
|
||||
- **@Observable classes:** Automatically Sendable when all properties are Sendable
|
||||
- **Closures:** Mark as `@Sendable` when captured by concurrent contexts
|
||||
|
||||
```swift
|
||||
// Sendable struct - automatic conformance
|
||||
struct UserData: Sendable {
|
||||
let id: UUID
|
||||
let name: String
|
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}
|
||||
|
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// Sendable class - must be final with immutable properties
|
||||
final class Configuration: Sendable {
|
||||
let apiKey: String
|
||||
let endpoint: URL
|
||||
|
||||
init(apiKey: String, endpoint: URL) {
|
||||
self.apiKey = apiKey
|
||||
self.endpoint = endpoint
|
||||
}
|
||||
}
|
||||
|
||||
// @Observable with Sendable
|
||||
@Observable
|
||||
final class UserModel: Sendable {
|
||||
var name: String = ""
|
||||
var age: Int = 0
|
||||
// Automatically Sendable if all stored properties are Sendable
|
||||
}
|
||||
|
||||
// Using @unchecked Sendable for thread-safe types
|
||||
final class Cache: @unchecked Sendable {
|
||||
private let lock = NSLock()
|
||||
private var storage: [String: Any] = [:]
|
||||
|
||||
func get(_ key: String) -> Any? {
|
||||
lock.withLock { storage[key] }
|
||||
}
|
||||
}
|
||||
|
||||
// @Sendable closures
|
||||
func processInBackground(completion: @Sendable @escaping (Result<Data, Error>) -> Void) {
|
||||
Task {
|
||||
// Processing...
|
||||
completion(.success(data))
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Code Organization
|
||||
|
||||
- Keep functions focused on a single responsibility
|
||||
- Break large functions (>50 lines) into smaller, testable units
|
||||
- Use extensions to organize code by feature or protocol conformance
|
||||
- Prefer `let` over `var` - use immutability by default
|
||||
- Use `[weak self]` in closures to prevent retain cycles
|
||||
- Always include `self.` when referring to instance properties in closures
|
||||
|
||||
# Testing Guidelines
|
||||
|
||||
We use **Swift Testing** framework (not XCTest) for all tests. Tests live in the package test target.
|
||||
|
||||
## Swift Testing Basics
|
||||
|
||||
```swift
|
||||
import Testing
|
||||
|
||||
@Test func userCanLogin() async throws {
|
||||
let service = AuthService()
|
||||
let result = try await service.login(username: "test", password: "pass")
|
||||
#expect(result.isSuccess)
|
||||
#expect(result.user.name == "Test User")
|
||||
}
|
||||
|
||||
@Test("User sees error with invalid credentials")
|
||||
func invalidLogin() async throws {
|
||||
let service = AuthService()
|
||||
await #expect(throws: AuthError.self) {
|
||||
try await service.login(username: "", password: "")
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Key Swift Testing Features
|
||||
|
||||
- **@Test:** Marks a test function (replaces XCTest's test prefix)
|
||||
- **@Suite:** Groups related tests together
|
||||
- **#expect:** Validates conditions (replaces XCTAssert)
|
||||
- **#require:** Like #expect but stops test execution on failure
|
||||
- **Parameterized Tests:** Use @Test with arguments for data-driven tests
|
||||
- **async/await:** Full support for testing async code
|
||||
- **Traits:** Add metadata like `.bug()`, `.feature()`, or custom tags
|
||||
|
||||
## Test Organization
|
||||
|
||||
- Write tests in the package's Tests/ directory
|
||||
- One test file per source file when possible
|
||||
- Name tests descriptively explaining what they verify
|
||||
- Test both happy paths and edge cases
|
||||
- Add tests for bug fixes to prevent regression
|
||||
|
||||
# Entitlements Management
|
||||
|
||||
This template includes a **declarative entitlements system** that AI agents can safely modify without touching Xcode project files.
|
||||
|
||||
## How It Works
|
||||
|
||||
- **Entitlements File**: `Config/MyProject.entitlements` contains all app capabilities
|
||||
- **XCConfig Integration**: `CODE_SIGN_ENTITLEMENTS` setting in `Config/Shared.xcconfig` points to the entitlements file
|
||||
- **AI-Friendly**: Agents can edit the XML file directly to add/remove capabilities
|
||||
|
||||
## Adding Entitlements
|
||||
|
||||
To add capabilities to your app, edit `Config/MyProject.entitlements`:
|
||||
|
||||
## Common Entitlements
|
||||
|
||||
| Capability | Entitlement Key | Value |
|
||||
|------------|-----------------|-------|
|
||||
| HealthKit | `com.apple.developer.healthkit` | `<true/>` |
|
||||
| CloudKit | `com.apple.developer.icloud-services` | `<array><string>CloudKit</string></array>` |
|
||||
| Push Notifications | `aps-environment` | `development` or `production` |
|
||||
| App Groups | `com.apple.security.application-groups` | `<array><string>group.id</string></array>` |
|
||||
| Keychain Sharing | `keychain-access-groups` | `<array><string>$(AppIdentifierPrefix)bundle.id</string></array>` |
|
||||
| Background Modes | `com.apple.developer.background-modes` | `<array><string>mode-name</string></array>` |
|
||||
| Contacts | `com.apple.developer.contacts.notes` | `<true/>` |
|
||||
| Camera | `com.apple.developer.avfoundation.audio` | `<true/>` |
|
||||
|
||||
# XcodeBuildMCP Tool Usage
|
||||
|
||||
To work with this project, build, test, and development commands should use XcodeBuildMCP tools instead of raw command-line calls.
|
||||
|
||||
## Project Discovery & Setup
|
||||
|
||||
```javascript
|
||||
// Discover Xcode projects in the workspace
|
||||
discover_projs({
|
||||
workspaceRoot: "/path/to/YourApp"
|
||||
})
|
||||
|
||||
// List available schemes
|
||||
list_schems_ws({
|
||||
workspacePath: "/path/to/YourApp.xcworkspace"
|
||||
})
|
||||
```
|
||||
|
||||
## Building for Simulator
|
||||
|
||||
```javascript
|
||||
// Build for iPhone simulator by name
|
||||
build_sim_name_ws({
|
||||
workspacePath: "/path/to/YourApp.xcworkspace",
|
||||
scheme: "YourApp",
|
||||
simulatorName: "iPhone 16",
|
||||
configuration: "Debug"
|
||||
})
|
||||
|
||||
// Build and run in one step
|
||||
build_run_sim_name_ws({
|
||||
workspacePath: "/path/to/YourApp.xcworkspace",
|
||||
scheme: "YourApp",
|
||||
simulatorName: "iPhone 16"
|
||||
})
|
||||
```
|
||||
|
||||
## Building for Device
|
||||
|
||||
```javascript
|
||||
// List connected devices first
|
||||
list_devices()
|
||||
|
||||
// Build for physical device
|
||||
build_dev_ws({
|
||||
workspacePath: "/path/to/YourApp.xcworkspace",
|
||||
scheme: "YourApp",
|
||||
configuration: "Debug"
|
||||
})
|
||||
```
|
||||
|
||||
## Testing
|
||||
|
||||
```javascript
|
||||
// Run tests on simulator
|
||||
test_sim_name_ws({
|
||||
workspacePath: "/path/to/YourApp.xcworkspace",
|
||||
scheme: "YourApp",
|
||||
simulatorName: "iPhone 16"
|
||||
})
|
||||
|
||||
// Run tests on device
|
||||
test_device_ws({
|
||||
workspacePath: "/path/to/YourApp.xcworkspace",
|
||||
scheme: "YourApp",
|
||||
deviceId: "DEVICE_UUID_HERE"
|
||||
})
|
||||
|
||||
// Test Swift Package
|
||||
swift_package_test({
|
||||
packagePath: "/path/to/YourAppPackage"
|
||||
})
|
||||
```
|
||||
|
||||
## Simulator Management
|
||||
|
||||
```javascript
|
||||
// List available simulators
|
||||
list_sims({
|
||||
enabled: true
|
||||
})
|
||||
|
||||
// Boot simulator
|
||||
boot_sim({
|
||||
simulatorUuid: "SIMULATOR_UUID"
|
||||
})
|
||||
|
||||
// Install app
|
||||
install_app_sim({
|
||||
simulatorUuid: "SIMULATOR_UUID",
|
||||
appPath: "/path/to/YourApp.app"
|
||||
})
|
||||
|
||||
// Launch app
|
||||
launch_app_sim({
|
||||
simulatorUuid: "SIMULATOR_UUID",
|
||||
bundleId: "com.example.YourApp"
|
||||
})
|
||||
```
|
||||
|
||||
## Device Management
|
||||
|
||||
```javascript
|
||||
// Install on device
|
||||
install_app_device({
|
||||
deviceId: "DEVICE_UUID",
|
||||
appPath: "/path/to/YourApp.app"
|
||||
})
|
||||
|
||||
// Launch on device
|
||||
launch_app_device({
|
||||
deviceId: "DEVICE_UUID",
|
||||
bundleId: "com.example.YourApp"
|
||||
})
|
||||
```
|
||||
|
||||
## UI Automation
|
||||
|
||||
```javascript
|
||||
// Get UI hierarchy
|
||||
describe_ui({
|
||||
simulatorUuid: "SIMULATOR_UUID"
|
||||
})
|
||||
|
||||
// Tap element
|
||||
tap({
|
||||
simulatorUuid: "SIMULATOR_UUID",
|
||||
x: 100,
|
||||
y: 200
|
||||
})
|
||||
|
||||
// Type text
|
||||
type_text({
|
||||
simulatorUuid: "SIMULATOR_UUID",
|
||||
text: "Hello World"
|
||||
})
|
||||
|
||||
// Take screenshot
|
||||
screenshot({
|
||||
simulatorUuid: "SIMULATOR_UUID"
|
||||
})
|
||||
```
|
||||
|
||||
## Log Capture
|
||||
|
||||
```javascript
|
||||
// Start capturing simulator logs
|
||||
start_sim_log_cap({
|
||||
simulatorUuid: "SIMULATOR_UUID",
|
||||
bundleId: "com.example.YourApp"
|
||||
})
|
||||
|
||||
// Stop and retrieve logs
|
||||
stop_sim_log_cap({
|
||||
logSessionId: "SESSION_ID"
|
||||
})
|
||||
|
||||
// Device logs
|
||||
start_device_log_cap({
|
||||
deviceId: "DEVICE_UUID",
|
||||
bundleId: "com.example.YourApp"
|
||||
})
|
||||
```
|
||||
|
||||
## Utility Functions
|
||||
|
||||
```javascript
|
||||
// Get bundle ID from app
|
||||
get_app_bundle_id({
|
||||
appPath: "/path/to/YourApp.app"
|
||||
})
|
||||
|
||||
// Clean build artifacts
|
||||
clean_ws({
|
||||
workspacePath: "/path/to/YourApp.xcworkspace"
|
||||
})
|
||||
|
||||
// Get app path for simulator
|
||||
get_sim_app_path_name_ws({
|
||||
workspacePath: "/path/to/YourApp.xcworkspace",
|
||||
scheme: "YourApp",
|
||||
platform: "iOS Simulator",
|
||||
simulatorName: "iPhone 16"
|
||||
})
|
||||
```
|
||||
|
||||
# Development Workflow
|
||||
|
||||
1. **Make changes in the Package**: All feature development happens in YourAppPackage/Sources/
|
||||
2. **Write tests**: Add Swift Testing tests in YourAppPackage/Tests/
|
||||
3. **Build and test**: Use XcodeBuildMCP tools to build and run tests
|
||||
4. **Run on simulator**: Deploy to simulator for manual testing
|
||||
5. **UI automation**: Use describe_ui and automation tools for UI testing
|
||||
6. **Device testing**: Deploy to physical device when needed
|
||||
|
||||
# Best Practices
|
||||
|
||||
## SwiftUI & State Management
|
||||
|
||||
- Keep views small and focused
|
||||
- Extract reusable components into their own files
|
||||
- Use @ViewBuilder for conditional view composition
|
||||
- Leverage SwiftUI's built-in animations and transitions
|
||||
- Avoid massive body computations - break them down
|
||||
- **Always use .task modifier** for async work tied to view lifecycle - it automatically cancels when the view disappears
|
||||
- Never use Task { } in onAppear - use .task instead for proper lifecycle management
|
||||
|
||||
## Performance
|
||||
|
||||
- Use .id() modifier sparingly as it forces view recreation
|
||||
- Implement Equatable on models to optimize SwiftUI diffing
|
||||
- Use LazyVStack/LazyHStack for large lists
|
||||
- Profile with Instruments when needed
|
||||
- @Observable tracks only accessed properties, improving performance over @Published
|
||||
|
||||
## Accessibility
|
||||
|
||||
- Always provide accessibilityLabel for interactive elements
|
||||
- Use accessibilityIdentifier for UI testing
|
||||
- Implement accessibilityHint where actions aren't obvious
|
||||
- Test with VoiceOver enabled
|
||||
- Support Dynamic Type
|
||||
|
||||
## Security & Privacy
|
||||
|
||||
- Never log sensitive information
|
||||
- Use Keychain for credential storage
|
||||
- All network calls must use HTTPS
|
||||
- Request minimal permissions
|
||||
- Follow App Store privacy guidelines
|
||||
|
||||
## Data Persistence
|
||||
|
||||
When data persistence is required, always prefer **SwiftData** over CoreData. However, carefully consider whether persistence is truly necessary - many apps can function well with in-memory state that loads on launch.
|
||||
|
||||
### When to Use SwiftData
|
||||
|
||||
- You have complex relational data that needs to persist across app launches
|
||||
- You need advanced querying capabilities with predicates and sorting
|
||||
- You're building a data-heavy app (note-taking, inventory, task management)
|
||||
- You need CloudKit sync with minimal configuration
|
||||
|
||||
### When NOT to Use Data Persistence
|
||||
|
||||
- Simple user preferences (use UserDefaults)
|
||||
- Temporary state that can be reloaded from network
|
||||
- Small configuration data (consider JSON files or plist)
|
||||
- Apps that primarily display remote data
|
||||
|
||||
### SwiftData Best Practices
|
||||
|
||||
```swift
|
||||
import SwiftData
|
||||
|
||||
@Model
|
||||
final class Task {
|
||||
var title: String
|
||||
var isCompleted: Bool
|
||||
var createdAt: Date
|
||||
|
||||
init(title: String) {
|
||||
self.title = title
|
||||
self.isCompleted = false
|
||||
self.createdAt = Date()
|
||||
}
|
||||
}
|
||||
|
||||
// In your app
|
||||
@main
|
||||
struct MyProjectApp: App {
|
||||
var body: some Scene {
|
||||
WindowGroup {
|
||||
ContentView()
|
||||
.modelContainer(for: Task.self)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// In your views
|
||||
struct TaskListView: View {
|
||||
@Query private var tasks: [Task]
|
||||
@Environment(\.modelContext) private var context
|
||||
|
||||
var body: some View {
|
||||
List(tasks) { task in
|
||||
Text(task.title)
|
||||
}
|
||||
.toolbar {
|
||||
Button("Add") {
|
||||
let newTask = Task(title: "New Task")
|
||||
context.insert(newTask)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Important:** Never use CoreData for new projects. SwiftData provides a modern, type-safe API that's easier to work with and integrates seamlessly with SwiftUI.
|
||||
|
||||
---
|
||||
|
||||
Remember: This project prioritizes clean, simple SwiftUI code using the platform's native state management. Keep the app shell minimal and implement all features in the Swift Package.
|
||||
Reference in New Issue
Block a user