Refactor the monolithic RedemptionsTable component (614 lines) into a clean, modular structure following the established tokens component pattern. ### Changes Made: **New Components:** - `RedemptionsColumnDefs.js` - Extract table column definitions and render logic - `RedemptionsActions.jsx` - Extract action buttons (add, batch copy, clear invalid) - `RedemptionsFilters.jsx` - Extract search and filter form components - `RedemptionsDescription.jsx` - Extract description area component - `redemptions/index.jsx` - Main container component managing state and composition **New Hook:** - `useRedemptionsData.js` - Extract all data management, CRUD operations, and business logic **New Constants:** - `redemption.constants.js` - Extract redemption status, actions, and form constants **Architecture Changes:** - Transform RedemptionsTable.jsx into pure table rendering component - Move state management and component composition to index.jsx - Implement consistent prop drilling pattern matching tokens module - Add memoization for performance optimization - Centralize translation function distribution ### Benefits: - **Maintainability**: Each component has single responsibility - **Reusability**: Components and hooks can be used elsewhere - **Testability**: Individual modules can be unit tested - **Team Collaboration**: Multiple developers can work on different modules - **Consistency**: Follows established architectural patterns ### File Structure: ``` redemptions/ ├── index.jsx # Main container (state + composition) ├── RedemptionsTable.jsx # Pure table component ├── RedemptionsActions.jsx # Action buttons ├── RedemptionsFilters.jsx # Search/filter form ├── RedemptionsDescription.jsx # Description area └── RedemptionsColumnDefs.js # Column definitions
53 lines
1.1 KiB
JavaScript
53 lines
1.1 KiB
JavaScript
import React from 'react';
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import { Button } from '@douyinfe/semi-ui';
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const RedemptionsActions = ({
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selectedKeys,
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setEditingRedemption,
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setShowEdit,
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batchCopyRedemptions,
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batchDeleteRedemptions,
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t
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}) => {
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// Add new redemption code
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const handleAddRedemption = () => {
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setEditingRedemption({
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id: undefined,
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});
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setShowEdit(true);
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};
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return (
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<div className="flex flex-wrap gap-2 w-full md:w-auto order-2 md:order-1">
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<Button
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type="primary"
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className="flex-1 md:flex-initial"
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onClick={handleAddRedemption}
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size="small"
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>
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{t('添加兑换码')}
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</Button>
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<Button
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type='tertiary'
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className="flex-1 md:flex-initial"
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onClick={batchCopyRedemptions}
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size="small"
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>
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{t('复制所选兑换码到剪贴板')}
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</Button>
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<Button
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type='danger'
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className="w-full md:w-auto"
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onClick={batchDeleteRedemptions}
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size="small"
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>
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{t('清除失效兑换码')}
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</Button>
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</div>
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);
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};
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export default RedemptionsActions;
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