Add comprehensive French translation glossary document to standardize key project terminology. The glossary includes translations for core concepts, model-related terms, user management, recharge & redemption, channel management, and security terms. This ensures consistency and accuracy in French translations across the project, with specific guidance on technical terms and contextual usage.
- Removed the 'chatnio' link from the footer.
- Added new links for 'CoAI' and 'GPT-Load' in the footer.
- Updated the localization key for '基于New API的项目' to '友情链接' for better clarity.
- Adjusted the design of the footer to improve layout and visibility of the developer credit.
- Replace blanket console route footer hiding with specific page targeting
- Only hide footer on pages that use CardPro component:
* /console/channel (channels management)
* /console/log (usage logs)
* /console/redemption (redemption codes)
* /console/user (user management)
* /console/token (token management)
* /console/midjourney (midjourney logs)
* /console/task (task logs)
* /console/models (model management)
* /pricing (pricing page)
- Footer now displays on other console pages (dashboard, settings, topup, etc.)
- Improves UI consistency by showing footer where CardPro's internal pagination isn't used
This change ensures footer is only hidden when CardPro component provides its own
pagination/footer functionality, while preserving footer visibility on other pages
that benefit from the global footer navigation.
- Added `common.changeLanguage` key to `en.json`, `fr.json`, and `zh.json`.
- Updated `LanguageSelector.jsx` to use the new shared key.
- Completed `fr.json` with all keys from `en.json` and `zh.json`.
- Added translations for `closeSidebar`, `pricing`, and `language`.
- Création du fichier de traduction `fr.json` en se basant sur `en.json`.
- Mise à jour de la configuration i18n pour inclure la langue française.
- Modification du sélecteur de langue pour afficher l'option "Français" avec le drapeau correspondant.
- Added useRef to manage dropdown positioning in UserArea component.
- Wrapped Dropdown in a div with a ref to ensure correct popup container.
- Minor adjustments to maintain existing functionality and styling.
- Set sidebar skeleton background to use theme variable (--semi-color-bg-0) instead of hardcoded white for better dark mode compatibility
- Apply consistent background to both collapsed and expanded skeleton states
- Ensure sidebar container uses theme background when skeleton is loading
- Remove duplicate margin-right classes from skeleton wrapper components that conflicted with CSS definitions
- Simplify navigation text structure by removing unnecessary div wrappers to improve text truncation
- Add proper text layout styles for better truncation handling when menu items have long names
- Standardize icon-to-text spacing across all sidebar navigation items
The Linux/Vite build failed with:
“Could not resolve "./headerbar" from "src/components/layout/PageLayout.jsx"”
On Linux and with stricter ESM/rollup resolution, directory index files (index.jsx)
may not be auto-resolved reliably. Explicitly importing the index file ensures
cross-platform stability.
Changes:
- Update PageLayout import from "./headerbar" to "./headerbar/index.jsx"
Impact:
- Fixes build on Linux
- No runtime behavior changes
Verification:
- Linter passes for web/src/components/layout/PageLayout.jsx
Notes:
- Prefer explicit index file imports (and extensions) to avoid platform differences.
Backend (controller/ratio_sync.go):
- Add built‑in official upstream to GetSyncableChannels (ID: -100, BaseURL: https://basellm.github.io)
- Support absolute endpoint URLs; otherwise join BaseURL + endpoint (defaults to /api/ratio_config)
- Harden HTTP client:
- IPv4‑first with IPv6 fallback for github.io
- Add ResponseHeaderTimeout
- 3 attempts with exponential backoff (200/400/800ms)
- Validate Content-Type and limit response body to 10MB (safe decode via io.LimitReader)
- Robust parsing: support type1 ratio_config map and type2 pricing list
- Use net.SplitHostPort for host parsing
- Use float tolerance in differences comparison to avoid false mismatches
- Remove unused code (tryDirect) and improve warnings
Frontend:
- UpstreamRatioSync.jsx: auto-assign official endpoint to /llm-metadata/api/newapi/ratio_config-v1-base.json
- ChannelSelectorModal.jsx:
- Pin the official source at the top of the list
- Show a green “官方” tag next to the status
- Refactor status renderer to accept the full record
Notes:
- Backward compatible; no API surface changes
- Official ratio_config reference: https://basellm.github.io/llm-metadata/api/newapi/ratio_config-v1-base.json
- Ran: bun run eslint:fix && bun run lint:fix
- Inserted AGPL license header via eslint-plugin-header
- Enforced no-multiple-empty-lines and other lint rules
- Formatted code using Prettier v3 (@so1ve/prettier-config)
- No functional changes; formatting-only baseline across JS/JSX files
- Switch Semi UI Timeline to mode="left" in:
- web/src/components/layout/NoticeModal.jsx
- web/src/components/dashboard/AnnouncementsPanel.jsx
- Show both relative and absolute time in the `time` prop (e.g. "3 days ago 2025-02-18 10:30")
- Move auxiliary description to the `extra` prop and remove duplicate rendering from content area
- Keep original `extra` data intact; compute and pass:
- `time`: absolute time (yyyy-MM-dd HH:mm)
- `relative`: relative time (e.g., "3 days ago")
- Update data assembly to expose `time` and `relative` without overwriting `extra`:
- web/src/components/dashboard/index.jsx
- No i18n changes; no linter errors introduced
Why: Aligns Timeline layout across the app and clarifies time context by combining relative and absolute timestamps while preserving auxiliary notes via `extra`.
- Remove `size='small'` when the button is wrapped by `Badge`
- Keep button dimensions consistent with/without badge
- Preserve 18px icon size and existing styles/accessibility
- Lint check passed with no issues
Files: web/src/components/layout/HeaderBar/NotificationButton.jsx
- Rename React components/pages/utilities that contain JSX to `.jsx` across `web/src`
- Update import paths and re-exports to match new `.jsx` extensions
- Fix Vite entry by switching `web/index.html` from `/src/index.js` to `/src/index.jsx`
- Verified remaining `.js` files are plain JS (hooks/helpers/constants) and do not require JSX
- No runtime behavior changes; extension and reference alignment only
Context: Resolves the Vite pre-transform error caused by the stale `/src/index.js` entry after migrating to `.jsx`.
Add smooth scale-up animation effect when hovering over the header logo to enhance user interaction experience.
Changes:
- Add `group` class to Link element to enable Tailwind group hover functionality
- Update transition from `transition-opacity` to `transition-all` for smooth scaling
- Increase hover scale from `scale-105` to `scale-110` (10% enlargement)
- Maintain 200ms transition duration for optimal user experience
The logo now smoothly scales to 110% size on hover and returns to original size when mouse leaves, providing better visual feedback for user interactions.
Summary
• Extracted `LogoSection`, `NavLinks`, `UserArea`, and `ActionButtons` from `HeaderBar.js`, reducing complexity and improving readability.
• Removed unused state, handlers, and redundant imports from `HeaderBar.js`.
• Simplified mobile/desktop logic:
– Menu icon now shows only on mobile `/console` routes.
– Logo, system name, and mode tags appear on all desktop screens and on mobile non-console pages.
• Reworked skeleton loaders:
– Narrower width on mobile (`40 px`) and clearer spacing (`p-1`).
• Added global `.scrollbar-hide` utility in `index.css` to enable scrollable areas without visible scrollbars.
• Ensured nav bar is horizontally scrollable across all breakpoints.
• Cleaned up language-switch, New Year, and notice handlers; consolidated side effects.
• Updated imports and internal calls after component extraction.
• Passed required props to new sub-components and removed obsolete ones.
• Confirmed zero linter warnings after refactor.
Why
Breaking the monolithic header into focused components makes future updates simpler, facilitates isolation testing, and aligns with the existing component architecture under `components/`. The UI tweaks provide a better mobile experience and consistent styling across devices.
Notes
No backend changes required. All routes and contexts remain untouched.
- Add RightStatsCard and place it in RechargeCard header
- Shows current balance, historical spend, and request count
- Mobile: stacks under title; three metrics split equally (flex-1); vertical dividers hidden on small screens
- Remove extra margins; small card styling
- RechargeCard
- Replace redeem code Input icon with Semi UI IconGift
- Style “Payable amount” number in red and bold; keep same style in confirm modal
- Always render payment methods as Cards (remove Button variant) with adaptive grid
- Use brand color icons: SiAlipay (#1677FF), SiWechat (#07C160), SiStripe (#635BFF)
- Replace Stripe icon with SiStripe
- Integrate RightStatsCard props; adjust header to flex-col on mobile and flex-row on desktop
- Hide Banner close button when online top-up is disabled (closeIcon={null})
- InvitationCard
- Simplify to match RechargeCard’s minimalist slate style
- Use Card title for “Rewards” and place content directly in body
- Improve link input and copy button; use Badge dots for bullet points
- TopUp index
- Remove separate right-column stats card; pass userState and renderQuota to RechargeCard
- Cleanup
- Lint passes; no functional changes to APIs or business logic
* Integrate `useIsMobile` hook to detect mobile devices.
* Pagination now automatically:
* sets `size="small"` on mobile screens
* enables `showQuickJumper` for quicker navigation on small screens
* Desktop behaviour remains unchanged.
The sidebar’s admin section now displays “Channel Management” before “Model Management” to better reflect common user workflows and improve navigation clarity.
Details:
• Updated `web/src/components/layout/SiderBar.js`
– Re-ordered items in `adminItems` array so `channel` precedes `models`.
• No logic or route changes; this is purely a UI ordering adjustment.
This change enhances usability for administrators by presenting frequently accessed channel settings first.
• Removed obsolete `sidebarIconColors` map and `getItemColor` util from
SiderBar/render; all selected states now use the single CSS variable
`--semi-color-primary` for both text and icons.
• Simplified `getLucideIcon`:
– Added `Package` to Lucide imports.
– Switched “models” case to `<Package />`, avoiding duplication with
the Layers glyph.
– Replaced per-key color logic with `iconColor` derived from the new
uniform highlight color.
• Stripped any unused imports / dead code paths after the refactor.
• Lint passes; sidebar hover/focus behavior unchanged while visual
consistency is improved.
Backend
• Add `model/model_meta.go` and `model/vendor_meta.go` defining Model & Vendor entities with CRUD helpers, soft-delete and time stamps
• Create corresponding controllers `controller/model_meta.go`, `controller/vendor_meta.go` and register routes in `router/api-router.go`
• Auto-migrate new tables in DB startup logic
Frontend
• Build complete “Model Management” module under `/console/models`
- New pages, tables, filters, actions, hooks (`useModelsData`) and dynamic vendor tabs
- Modals `EditModelModal.jsx` & unified `EditVendorModal.jsx`; latter now uses default confirm/cancel footer and mobile-friendly modal sizing (`full-width` / `small`) via `useIsMobile`
• Update sidebar (`SiderBar.js`) and routing (`App.js`) to surface the feature
• Add helper updates (`render.js`) incl. `stringToColor`, dynamic LobeHub icon retrieval, and tag color palettes
Table UX improvements
• Replace separate status column with inline Enable / Disable buttons in operation column (matching channel table style)
• Limit visible tags to max 3; overflow represented as “+x” tag with padded `Popover` showing remaining tags
• Color all tags deterministically using `stringToColor` for consistent theming
• Change vendor column tag color to white for better contrast
Misc
• Minor layout tweaks, compact-mode toggle relocation, lint fixes and TypeScript/ESLint clean-up
These changes collectively deliver end-to-end model & vendor administration while unifying visual language across management tables.
- Remove K/M switch from model price column header in pricing table
- Add "Display in K units" option to pricing display settings panel
- Update parameter passing for tokenUnit and setTokenUnit across components:
- PricingDisplaySettings: Add tokenUnit toggle functionality
- PricingSidebar: Pass tokenUnit props to display settings
- PricingFilterModal: Include tokenUnit in mobile filter modal
- Enhance resetPricingFilters utility to reset token unit to default 'M'
- Clean up PricingTableColumns by removing unused setTokenUnit parameter
- Add English translation for "按K显示单位" as "Display in K units"
This change improves UX by consolidating all display-related controls
in the filter settings panel, making the interface more organized and
the token unit setting more discoverable alongside other display options.
Affected components:
- PricingTableColumns.js
- PricingDisplaySettings.jsx
- PricingSidebar.jsx
- PricingFilterModal.jsx
- PricingTable.jsx
- utils.js (resetPricingFilters)
- en.json (translations)
- Increase skeleton card count from 6 to 10 for better visual coverage
- Extend minimum skeleton display duration from 500ms to 1000ms for smoother UX
- Add circle shape to all pricing tags for consistent rounded design
- Apply circle styling to billing type, popularity, endpoint, and context tags
This commit improves the visual consistency and user experience of the pricing
card view by standardizing tag appearance and optimizing skeleton loading timing.
Ensure the header logo is shown only after the image has fully loaded to eliminate flicker:
• Introduced `logoLoaded` state to track image load completion.
• Pre-loaded the logo using `new Image()` inside a `useEffect` hook and set state on `onload`.
• Replaced the previous Skeleton wrapper with a stacked layout:
– A `Skeleton.Image` placeholder is rendered while the logo is loading.
– The real `<img>` element fades in with an opacity transition once both global
`isLoading` and `logoLoaded` are true.
• Added automatic reset of `logoLoaded` whenever the logo source changes.
• Removed redundant `onLoad` on the `<img>` tag to avoid double triggers.
• Ensured placeholder and image sizes match via absolute positioning to prevent layout shift.
This delivers a smoother visual experience by keeping the skeleton visible until the logo is completely ready and then revealing it seamlessly.
Users table (UsersColumnDefs.js)
• Merged “Status” into the “Statistics” tag: unified text-color logic, removed duplicate renderStatus / renderOverallStatus helpers.
• Switch now disabled for deleted users.
• Replaced dropdown “More” menu with explicit action buttons (Edit / Promote / Demote / Delete) and set column width to 200 px.
• Deleted unused Dropdown & IconMore imports and tidied redundant code.
Users filters & hooks
• UsersFilters.jsx – store formApi in a ref; reset button clears form then reloads data after 100 ms.
• useUsersData.js – call setLoading(true) at the start of loadUsers so the Query button shows loading on reset / reload.
TokensFilters.jsx & RedemptionsFilters.jsx
• Same ref-based reset pattern with 100 ms debounce to restore working “Reset” buttons.
Other clean-ups
• Removed repeated status strings and unused helper functions.
• Updated import lists to reflect component changes.
Result
– Reset buttons now reliably clear filters and reload data with proper loading feedback.
– Users table shows concise status information and all operation buttons without extra clicks.
Previously the component unmounted the Modal as soon as `showModelTestModal` became
false, preventing Semi UI from running its cleanup routine. This left `body`
stuck with `overflow: hidden`, disabling page scroll after the dialog closed.
Changes made
– Removed the early `return null` and always keep the Modal mounted; visibility
is now controlled solely via the `visible` prop.
– Introduced a `hasChannel` guard to safely skip data processing/rendering when
no channel is selected.
– Added defensive checks for table data, footer and title to avoid undefined
access when the Modal is hidden.
This fix ensures that closing the test-model dialog correctly restores the
page’s scroll behaviour on both desktop and mobile.
Summary
Implement a dedicated, reusable scrolling mechanism for all console-table pages while keeping header and sidebar fixed, plus related layout improvements.
Key Changes
• Added `.table-scroll-card` utility class
– Provides flex column layout and internal vertical scrolling
– Desktop height: `calc(100vh - 110px)`; Mobile (<768 px) height: `calc(100vh - 77px)`
– Hides scrollbars cross-browser (`-ms-overflow-style`, `scrollbar-width`, `::-webkit-scrollbar`)
• Replaced global `.semi-card` scrolling rules with `.table-scroll-card` to avoid affecting non-table cards
• Updated table components (Channels, Tokens, Users, Logs, MjLogs, TaskLogs, Redemptions) to use the new class
• PageLayout
– Footer is now suppressed for all `/console` routes
– Confirmed only central content area scrolls; header & sidebar remain fixed
• Restored hidden scrollbar rules for `.semi-layout-content` and removed unnecessary global overrides
• Minor CSS cleanup & comment improvements for readability
Result
Console table pages now fill the viewport with smooth, internal scrolling and no visible scrollbars, while other cards and pages remain unaffected.
Removed unused `userState` and `statusState` bindings from `PageLayout.js`
while retaining their dispatch functions for authentication and status
management. Confirmed correct use of array destructuring to skip the
unused toggle function returned by `useSidebarCollapsed`.
This change introduces no functional differences and solely improves
readability and maintainability.
- Added a server-snapshot fallback (`() => false`) to `useIsMobile` to ensure
consistent results between server-side rendering and the browser, preventing
hydration mismatches.
- Removed a redundant ternary in `PageLayout` sidebar styles, replacing
`isMobile ? 'fixed' : 'fixed'` with a single `'fixed'` value for clarity.
These changes improve SSR reliability and tidy up inline styles without
affecting runtime functionality.
* Replaced the handmade collapse/expand div with Semi UI `<Button>`
* Uses `theme="outline"` and `type="tertiary"` for outlined style
* Shows icon + text when sidebar is expanded, icon-only when collapsed
* Added `iconOnly` prop and dynamic padding to remove extra text area in collapsed state
* Ensured full-width layout with consistent padding for both states
* Updated imports to include `Button` from `@douyinfe/semi-ui`
* Maintains tooltip content for accessibility and better UX
The header’s skeleton screen now remains visible for at least 500 ms and
only disappears after `/api/status` has successfully populated
`StatusContext`.
Changes include:
• Added `loadingStartRef` to record the mount time.
• Reworked loading effect to compute the remaining delay based on the
elapsed time and the presence of real status data.
• Removed the previous fixed‐timer logic, preventing premature content
rendering and improving perceived loading consistency across pages.
Adds a smoother mobile experience by automatically closing the sidebar
drawer once a menu item is tapped.
### Details
* SiderBar
* Introduce `onNavigate` prop and invoke it on every `<Link>` click.
* Remove unused `useIsMobile` hook and related `isMobile` variable.
* PageLayout
* Pass `onNavigate` callback to `SiderBar` that sets `drawerOpen` to
`false` when on mobile, ensuring the sidebar collapses after
navigation.
This eliminates the “isMobile declared but never used” warning and
aligns the behaviour of the sidebar with common mobile UX expectations.
BREAKING CHANGE:
helpers/utils.js no longer exports `isMobile()`.
Any external code that relied on this function must switch to the `useIsMobile` React hook.
Summary
-------
1. Deleted the obsolete `isMobile()` function from helpers/utils.js.
2. Introduced `MOBILE_BREAKPOINT` constant and `matchMedia`-based detection for non-React contexts.
3. Reworked toast positioning logic in utils.js to rely on `matchMedia`.
4. Updated render.js:
• Removed isMobile import.
• Added MOBILE_BREAKPOINT detection in `truncateText`.
5. Migrated every page/component to the `useIsMobile` hook:
• Layout: HeaderBar, PageLayout, SiderBar
• Pages: Home, Detail, Playground, User (Add/Edit), Token, Channel, Redemption, Ratio Sync
• Components: ChannelsTable, ChannelSelectorModal, ConflictConfirmModal
6. Purged all remaining `isMobile()` calls and legacy imports.
7. Added missing `const isMobile = useIsMobile()` declarations where required.
Benefits
--------
• Unifies mobile detection with a React-friendly hook.
• Eliminates duplicated logic and improves maintainability.
• Keeps non-React helpers lightweight by using `matchMedia` directly.