feat: enhance Electron environment detection and improve database warnings
This commit is contained in:
147
electron/main.js
147
electron/main.js
@@ -9,6 +9,7 @@ let serverProcess;
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let tray = null;
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let serverErrorLogs = [];
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const PORT = 3000;
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const DEV_FRONTEND_PORT = 5173; // Vite dev server port
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// 保存日志到文件并打开
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function saveAndOpenErrorLog() {
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@@ -79,10 +80,10 @@ function analyzeError(errorLogs) {
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if (allLogs.includes('database is locked') ||
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allLogs.includes('unable to open database')) {
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return {
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type: '数据库错误',
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title: '数据库访问失败',
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message: '无法访问或锁定数据库文件',
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solution: '可能的解决方案:\n\n1. 确保没有其他 New API 实例正在运行\n2. 检查数据库文件权限\n3. 尝试删除数据库锁文件(.db-shm 和 .db-wal)\n4. 重启应用程序'
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type: '数据文件被占用',
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title: '无法访问数据文件',
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message: '应用的数据文件正被其他程序占用',
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solution: '可能的解决方案:\n\n1. 检查是否已经打开了另一个 New API 窗口\n - 查看任务栏/Dock 中是否有其他 New API 图标\n - 查看系统托盘(Windows)或菜单栏(Mac)中是否有 New API 图标\n\n2. 如果刚刚关闭过应用,请等待 10 秒后再试\n\n3. 重启电脑以释放被占用的文件\n\n4. 如果问题持续,可以尝试:\n - 退出所有 New API 实例\n - 删除数据目录中的临时文件(.db-shm 和 .db-wal)\n - 重新启动应用'
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};
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}
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@@ -173,32 +174,101 @@ function getBinaryPath() {
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return path.join(process.resourcesPath, 'bin', binaryName);
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}
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// Check if a server is available with retry logic
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function checkServerAvailability(port, maxRetries = 30, retryDelay = 1000) {
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return new Promise((resolve, reject) => {
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let currentAttempt = 0;
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const tryConnect = () => {
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currentAttempt++;
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if (currentAttempt % 5 === 1 && currentAttempt > 1) {
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console.log(`Attempting to connect to port ${port}... (attempt ${currentAttempt}/${maxRetries})`);
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}
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const req = http.get({
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hostname: '127.0.0.1', // Use IPv4 explicitly instead of 'localhost' to avoid IPv6 issues
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port: port,
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timeout: 10000
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}, (res) => {
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// Server responded, connection successful
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req.destroy();
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console.log(`✓ Successfully connected to port ${port} (status: ${res.statusCode})`);
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resolve();
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});
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req.on('error', (err) => {
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if (currentAttempt >= maxRetries) {
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reject(new Error(`Failed to connect to port ${port} after ${maxRetries} attempts: ${err.message}`));
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} else {
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setTimeout(tryConnect, retryDelay);
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}
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});
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req.on('timeout', () => {
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req.destroy();
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if (currentAttempt >= maxRetries) {
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reject(new Error(`Connection timeout on port ${port} after ${maxRetries} attempts`));
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} else {
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setTimeout(tryConnect, retryDelay);
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}
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});
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};
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tryConnect();
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});
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}
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function startServer() {
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return new Promise((resolve, reject) => {
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const binaryPath = getBinaryPath();
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const isDev = process.env.NODE_ENV === 'development';
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console.log('Starting server from:', binaryPath);
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const env = { ...process.env, PORT: PORT.toString() };
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let dataDir;
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if (isDev) {
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dataDir = path.join(__dirname, '..', 'data');
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} else {
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const userDataPath = app.getPath('userData');
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dataDir = path.join(userDataPath, 'data');
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// 开发模式:假设开发者手动启动了 Go 后端和前端开发服务器
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// 只需要等待前端开发服务器就绪
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console.log('Development mode: skipping server startup');
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console.log('Please make sure you have started:');
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console.log(' 1. Go backend: go run main.go (port 3000)');
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console.log(' 2. Frontend dev server: cd web && bun dev (port 5173)');
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console.log('');
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console.log('Checking if servers are running...');
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// First check if both servers are accessible
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checkServerAvailability(DEV_FRONTEND_PORT)
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.then(() => {
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console.log('✓ Frontend dev server is accessible on port 5173');
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resolve();
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})
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.catch((err) => {
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console.error(`✗ Cannot connect to frontend dev server on port ${DEV_FRONTEND_PORT}`);
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console.error('Please make sure the frontend dev server is running:');
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console.error(' cd web && bun dev');
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reject(err);
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});
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return;
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}
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// 生产模式:启动二进制服务器
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const env = { ...process.env, PORT: PORT.toString() };
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const userDataPath = app.getPath('userData');
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const dataDir = path.join(userDataPath, 'data');
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if (!fs.existsSync(dataDir)) {
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fs.mkdirSync(dataDir, { recursive: true });
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}
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env.SQLITE_PATH = path.join(dataDir, 'new-api.db');
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console.log('━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━');
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console.log('📁 您的数据存储位置:');
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console.log(' ' + dataDir);
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console.log(' 💡 备份提示:复制此目录即可备份所有数据');
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console.log('━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━');
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const workingDir = isDev
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? path.join(__dirname, '..')
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: process.resourcesPath;
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const binaryPath = getBinaryPath();
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const workingDir = process.resourcesPath;
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console.log('Starting server from:', binaryPath);
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serverProcess = spawn(binaryPath, [], {
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env,
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@@ -299,32 +369,25 @@ function startServer() {
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}
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});
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waitForServer(resolve, reject);
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checkServerAvailability(PORT)
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.then(() => {
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console.log('✓ Backend server is accessible on port 3000');
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resolve();
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})
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.catch((err) => {
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console.error('✗ Failed to connect to backend server');
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reject(err);
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});
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});
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}
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function waitForServer(resolve, reject, retries = 30) {
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if (retries === 0) {
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reject(new Error('Server failed to start within timeout'));
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return;
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}
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const req = http.get(`http://localhost:${PORT}`, (res) => {
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console.log('Server is ready');
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resolve();
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});
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req.on('error', () => {
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setTimeout(() => waitForServer(resolve, reject, retries - 1), 1000);
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});
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req.end();
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}
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function createWindow() {
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const isDev = process.env.NODE_ENV === 'development';
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const loadPort = isDev ? DEV_FRONTEND_PORT : PORT;
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mainWindow = new BrowserWindow({
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width: 1400,
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height: 900,
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width: 1080,
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height: 720,
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webPreferences: {
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preload: path.join(__dirname, 'preload.js'),
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nodeIntegration: false,
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@@ -334,9 +397,11 @@ function createWindow() {
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icon: path.join(__dirname, 'icon.png')
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});
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mainWindow.loadURL(`http://localhost:${PORT}`);
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mainWindow.loadURL(`http://127.0.0.1:${loadPort}`);
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console.log(`Loading from: http://127.0.0.1:${loadPort}`);
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if (process.env.NODE_ENV === 'development') {
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if (isDev) {
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mainWindow.webContents.openDevTools();
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}
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